Barricade: Difference between revisions

From PZwiki
m (Fix image links)
(PZ Updater automated execution(task: deploy test ReLookup))
Line 11: Line 11:
Three materials can be used to create barricades: wooden planks, metal sheets, and metal bars.
Three materials can be used to create barricades: wooden planks, metal sheets, and metal bars.


{{Crafting table header}}
<!-- Automatically generated by ReLookup. Subject RecipeLookup: 4038 -->
{{RecipeLookup|Wooden Barricade}}
{{Crafting header|ing=3}}
{{RecipeLookup|Metal Sheet Barricade}}
{{Crafting/core|ing=3
{{RecipeLookup|Metal Bar Barricade}}
| product_image = [[File:WoodenBarricadeWindow.gif|link=Barricade|Barricade]] | product_name = [[Barricade]] | product_quantity = x1
{{Crafting table footer}}
| xp = <!-- Not present in the old template. Please fill in manually. -->
 
| sl = ''none''
| req =
| f1 = [[File:Hammer.png|link=Hammer|Hammer]] | i1 = [[Hammer]] | q1 = x1
| f2 = [[File:Nails.png|link=Nails|Nails]] | i2 = [[Nails]] | q2 = x2 | tag2 = (consumed)
| f3 = [[File:Plank.png|link=Wooden Plank|Wooden Plank]] | i3 = [[Wooden Plank]] | q3 = x1-4 | tag3 = (consumed)
}}
|}
<!-- Automatically generated by ReLookup. Subject RecipeLookup: 4039 -->
{{Crafting header|ing=3}}
{{Crafting/core|ing=3
| product_image = [[File:MetalSheetBarricadeWindow.png|link=Barricade|Barricade]] | product_name = [[Barricade]] | product_quantity = x1
| xp = <!-- Not present in the old template. Please fill in manually. -->
| sl = ''none''
| req =
| f1 = [[File:BlowTorch.png|link=Propane Torch|Propane Torch]] | i1 = [[Propane Torch]] | q1 = x1
| f2 = [[File:WeldingMask.png|link=Welding Mask|Welding Mask]] | i2 = [[Welding Mask]] | q2 = x1
| f3 = [[File:SheetMetal.png|link=Metal Sheet|Metal Sheet]] | i3 = [[Metal Sheet]] | q3 = x1 | tag3 = (consumed)
}}
|}
<!-- Automatically generated by ReLookup. Subject RecipeLookup: 4040 -->
{{Crafting header|ing=3}}
{{Crafting/core|ing=3
| product_image = [[File:MetalBarBarricadeWindow.png|link=Barricade|Barricade]] | product_name = [[Barricade]] | product_quantity = x1
| xp = <!-- Not present in the old template. Please fill in manually. -->
| sl = ''none''
| req =
| f1 = [[File:BlowTorch.png|link=Propane Torch|Propane Torch]] | i1 = [[Propane Torch]] | q1 = x1
| f2 = [[File:WeldingMask.png|link=Welding Mask|Welding Mask]] | i2 = [[Welding Mask]] | q2 = x1
| f3 = [[File:MetalBar.png|link=Metal Bar|Metal Bar]] | i3 = [[Metal Bar]] | q3 = x3 | tag3 = (consumed)
}}
|}
With one of these combinations in the player's inventory, right click a [[door]] or [[window]] and select '''"Barricade"''' from the drop-down menu.
With one of these combinations in the player's inventory, right click a [[door]] or [[window]] and select '''"Barricade"''' from the drop-down menu.


Line 34: Line 64:
! Barricade Material !! Strength
! Barricade Material !! Strength
|-
|-
| [[File:Plank.png|32px|link=Plank]]<br>[[Plank|Wooden plank]] || 1000 HP per plank
| [[File:Plank.png|32px|link=Plank]]&lt;br>[[Plank|Wooden plank]] || 1000 HP per plank
|-
|-
| [[File:sheetMetal.png|32px|link=Metal Sheet]]<br>[[Metal Sheet|Metal sheet]] || 5000 HP
| [[File:sheetMetal.png|32px|link=Metal Sheet]]&lt;br>[[Metal Sheet|Metal sheet]] || 5000 HP
|-
|-
| [[File:MetalBar.png|32px|link=Metal Bar]]<br>[[Metal Bar|Metal bar]] || 5000 HP
| [[File:MetalBar.png|32px|link=Metal Bar]]&lt;br>[[Metal Bar|Metal bar]] || 5000 HP
|}
|}



Revision as of 14:42, 21 March 2022

A barricade is a reinforcement made of wood or metal secured to a door or window as a defensive measure. Barricades are used to slow zombies' entry into an area, and are a first step to preventing attacks while asleep.

In-game image of metal sheet and wooden window barricades (Build 36.40)

Barricades can be found naturally in the game world where survivors have barricaded a house. Caution should be exercised on entering a barricaded house, as the former survivors' reanimated corpses may be locked inside.

Barricading

Add Barricade

Three materials can be used to create barricades: wooden planks, metal sheets, and metal bars.

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2 Ingredient 3
Barricade
Barricade x1
none Hammer
Hammer x1
Nails
Nails x2
(consumed)
Wooden Plank
Plank x1-4
(consumed)
Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2 Ingredient 3
Barricade
Barricade x1
none Propane Torch
Propane Torch x1
Welding Mask
Welder Mask x1
Metal Sheet
Metal Sheet x1
(consumed)
Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2 Ingredient 3
Barricade
Barricade x1
none Propane Torch
Propane Torch x1
Welding Mask
Welder Mask x1
Metal Bar
Metal Bar x3
(consumed)

With one of these combinations in the player's inventory, right click a door or window and select "Barricade" from the drop-down menu.

Barricades can be placed on both sides of a door or window.

Remove Barricade

To remove a barricade, the tool used to create it must be in the player's inventory. Metal sheets, bars, and wooden planks are retrieved, but nails are lost.

Barricade Strength

Barricades significantly increase the strength of doors and windows. While zombies take some time to break down an unprotected door, windows without barricades are extremely fragile and can be shattered almost immediately.

Barricade strength is dependent on the material used:

Barricade Material Strength
Plank.png<br>Wooden plank 1000 HP per plank
SheetMetal.png<br>Metal sheet 5000 HP
MetalBar.png<br>Metal bar 5000 HP

Barricaded doors or windows do not receive damage until the barricade is completely removed or destroyed, and so increase the total level of protection.

A wooden barricade's strength is dependent on the condition of the plank used to create it. As the barricade receives damage, the planks themselves become damaged. To restore the health of the barricade, damaged planks must be removed and replaced with undamaged planks.

Barricade Effects

Barricades can delay zombies breaking in by in-game hours, and buy a player time to evacuate or defend against the intruders.

Visibility

A door or window barricaded with up to two planks can be viewed through (as long as it is not covered by a curtain). This provides some measure of protection while allowing awareness of surroundings.

Doors or windows barricaded with three to four planks, or metal sheets, cannot be seen through.

A barricade made of metal bars can be seen through while providing the same level of protection as a metal sheet.

Movement

Barricades prevent entry or exit, and this applies to the player as well as zombies. The player cannot enter or exit through a barricaded door or window. It is therefore important to consider carefully what part of the structure will be used as an entrance before placing barricades. On buildings with second storey windows, sheet ropes provide a useful entrance that can't be used by zombies. This allows all of the ground floor doors and windows to be fully secured.

History

Alpha
Build 36 Introduction of Metal Barricades.
Build 27 Occasional glitch occurs in which when unbarricading a window or door, the planks used will not go back into your the player's inventory and will disappear.
RC 2.9.8a Zombies can no longer climb through a barricaded window.

See also

Template:Navbox/Construction