Hammer: Difference between revisions
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m (I'm not really sure if this should be considered a tool or a weapon. Also, the repair section isn't done yet) |
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__NOTOC__ | __NOTOC__ | ||
{{languages|{{PAGENAME}}}} | {{languages|{{PAGENAME}}}} | ||
{{header|The Game World|Items|Tools|type=Tool|version=Version 40|incver=26}}{{Infobox normal | |||
|display_name=Hammer | |||
|name_colour=Tool | |||
|name_text_colour=Tool | |||
|image=Hammer.png | |||
|weight=1 | |||
|primary_use=Construction | |||
|secondary_use=Weapon | |||
|class_name=Base.Hammer}} | |||
A '''hammer''' is a tool used in crafting furniture and structures. | |||
==Usage== | |||
===Carpentry=== | |||
A hammer, in combination with [[Wooden Plank|wooden planks]] and [[nails]], is required for most carpentry recipes. | |||
It is also necessary for [[Barricade|barricading]] [[doors]] and [[window]]s. | |||
===Weapon=== | |||
A hammer can be used as a melee weapon. It deals a decent amount of damage, but has a short range and little knockback. A hammer deals 9 damage per swing to doors and 1 damage per swing to trees. When compared to the 35 damage given by an [[axe]], hammers are not recommended to be used in this way. | |||
Both the [[baseball bat]] and [[plank]] can be improved by combining with them nails using a hammer, making them deal slightly more damage. | |||
== Crafting == | == Crafting == | ||
A hammer can be used in the following recipes: | |||
===Construction=== | |||
{{Crafting table header}} | |||
{{RecipeLookup|1001}} | |||
{{ | |||
{{RecipeLookup| | |||
{{RecipeLookup|1002}} | {{RecipeLookup|1002}} | ||
{{RecipeLookup|1003}} | {{RecipeLookup|1003}} | ||
{{RecipeLookup|1006}} | |||
{{RecipeLookup|1005}} | |||
{{Crafting table footer}} | |||
===Furniture=== | |||
{{Crafting table header}} | |||
{{RecipeLookup|1008}} | |||
{{RecipeLookup|1012}} | |||
{{RecipeLookup|1014}} | |||
{{RecipeLookup|1015}} | |||
{{RecipeLookup|1004}} | {{RecipeLookup|1004}} | ||
{{RecipeLookup|1011}} | |||
{{RecipeLookup|1013}} | {{RecipeLookup|1013}} | ||
{{RecipeLookup| | {{RecipeLookup|1016}} | ||
{{RecipeLookup| | {{Crafting table footer}} | ||
|} | |||
===Weapons=== | |||
{{Crafting table header}} | |||
{{RecipeLookup|3001}} | |||
{{RecipeLookup|3002}} | |||
{{Crafting table footer}} | |||
===Other=== | |||
{{Crafting table header}} | |||
{{RecipeLookup|1000}} | |||
{{RecipeLookup|2015}} | |||
{{Crafting table footer}} | |||
== Require == | == Require == | ||
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</nowiki> | </nowiki> | ||
==See | ==See also== | ||
* [[Nails]] | *[[Nails]] | ||
*[[Carpentry Guide]] | *[[Carpentry Guide]] | ||
Revision as of 23:10, 20 October 2018
Hammer | |
---|---|
General | |
Category | Item |
Encumbrance | 1 |
Function |
Construction Weapon |
Technical details | |
Base ID | Base.Hammer |
A hammer is a tool used in crafting furniture and structures.
Usage
Carpentry
A hammer, in combination with wooden planks and nails, is required for most carpentry recipes. It is also necessary for barricading doors and windows.
Weapon
A hammer can be used as a melee weapon. It deals a decent amount of damage, but has a short range and little knockback. A hammer deals 9 damage per swing to doors and 1 damage per swing to trees. When compared to the 35 damage given by an axe, hammers are not recommended to be used in this way.
Both the baseball bat and plank can be improved by combining with them nails using a hammer, making them deal slightly more damage.
Crafting
A hammer can be used in the following recipes:
Construction
Template:Crafting table header
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Furniture
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Weapons
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Other
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Template:Crafting table footer
Require
fixing Fix Hammer { Require : Hammer, Fixer : Woodglue; Woodwork=1, Fixer : DuctTape, Fixer : Glue=2, Fixer : Scotchtape=3, }
Code
item Hammer MaxRange = 1, WeaponSprite = Hammer, MinAngle = 0, Type = Weapon, MinimumSwingTime = 3, KnockBackOnNoDeath = TRUE, SwingAmountBeforeImpact = 0.02, Categories = Blunt, ConditionLowerChanceOneIn = 30, Weight = 1, SplatNumber = 0, PushBackMod = 0.5, MaxDamage = 1, SubCategory = Swinging, ConditionMax = 10, MaxHitCount = 1, DoorDamage = 9, CanBarricade = TRUE, SwingAnim = Bat, WeaponWeight = 1, DisplayName = Hammer, MinRange = 0.61, SwingTime = 3, MinDamage = 0.5, KnockdownMod = 0, SplatBloodOnNoDeath = TRUE, Icon = Hammer, RunAnim = Run_Weapon2, IdleAnim = Idle_Weapon2, BreakSound = PZ_MetalSnap, TreeDamage = 1,