Metal Sheet: Difference between revisions

From PZwiki
m (item code update to 41.65)
(→‎Crafting: old template replacement)
Line 15: Line 15:
==Crafting==
==Crafting==
===Obtaining===
===Obtaining===
{{Crafting table header}}
== Crafting ==
{{RecipeLookup|9002}}
Crafting requires a [[Skills|metalworking skill]] of 4.
{{Crafting table footer}}
===Metalworking===
{{Main|Metalworking}}
{{Crafting header|ing=3}}
{{Crafting metalworking|003|ing=3}}
|}
===What it can craft===
===What it can craft===
*Metal Wall
*Metal Wall
*Metal Window
*Metal Window
*Metal Crate
*Metal Crate
{{Crafting table header}}
{{RecipeLookup|9001}}
{{Crafting table footer}}


==Distribution==
==Distribution==

Revision as of 17:40, 25 January 2022

The Game WorldItemsMetal Sheet

Template:Infobox normalA metal sheet is a material required in various metalworking recipes.

Usage

Metal sheets are required in metalworking construction recipes. They can be used to barricade doors and windows, also requiring a propane torch and welding mask.

Crafting

Obtaining

Crafting

Crafting requires a metalworking skill of 4.

Metalworking

Main article: Metalworking
Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2 Ingredient 3
SheetMetal.png
Metal Sheet
6.25 Metalworking Metalworking 4 The Metalwork Magazine Vol.4 BlowTorch.png
Propane Torch
(2 units)

(keep)
WeldingMask.png
Welder Mask
(keep)
MetalSheetSmall.png
Small Metal Sheet x4
(consumed)

What it can craft

  • Metal Wall
  • Metal Window
  • Metal Crate

Distribution

Buildings

Metal sheets can be found in garages, sheds, storage units, tool stores, logging factories, bins, counters, crates and metal shelves..

Vehicles

Metal sheets can be found in the trunk of metalworker, or construction worker's vehicles.

Code

From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 40.5

	item SheetMetal
    {
        DisplayCategory      =  Material,
        Weight	             =	1.5,
        Type	             =	Normal,
        DisplayName	     =	Metal Sheet,
        Icon	             =	SheetMetal,
        MetalValue           =  80,
        SurvivalGear         =  TRUE,
        WorldStaticModel     =  MetalSheet,
    }

See also