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The [[Vest|vest]] is an article of [[Clothing|clothing]] equipable on the torso. It is commonly found in bedroom [[Containers# | The [[Vest|vest]] is an article of [[Clothing|clothing]] equipable on the torso. It is commonly found in bedroom [[Containers#Bedroom Storage|wardrobes]] of many houses and on the corpses of dead [[NPC|NPCs]] and [[Zombies|zombies]]. | ||
It is primarily used to protect the player from getting [[Moodles#Hypothermia|cold]], typically during the [[Weather#Winter|winter]] months. The player may also find themselves getting too [[Moodles#Hyperthermia|hot]] when wearing the vest. However, the vest has a lowest [[Player#Temperature|player temperature]] effect of all the tops, with a value of 5. | It is primarily used to protect the player from getting [[Moodles#Hypothermia|cold]], typically during the [[Weather#Winter|winter]] months. The player may also find themselves getting too [[Moodles#Hyperthermia|hot]] when wearing the vest. However, the vest has a lowest [[Player#Temperature|player temperature]] effect of all the tops, with a value of 5. | ||
Revision as of 18:42, 9 May 2018
Template:Clothing The vest is an article of clothing equipable on the torso. It is commonly found in bedroom wardrobes of many houses and on the corpses of dead NPCs and zombies. It is primarily used to protect the player from getting cold, typically during the winter months. The player may also find themselves getting too hot when wearing the vest. However, the vest has a lowest player temperature effect of all the tops, with a value of 5.
There are currently 11 variants of the vest.
Over the course of the zombie apocalypse, clothing will become dirty and bloody, which is dependant on the player's activities. If the player is wearing dirty or bloody clothing over an open wound, the chance of infection will increase. However, using soap and water, the vest can be cleaned. Each piece of clothing has durability, losing a little upon each hit. The vest has a maximum condition of 10 and will lower one in 20 times the player gets hit.
A vest can be torn into ripped sheets, yielding a total of 8. Due to the frequency in which they can be found, the vest is an obvious source of bandages. In an emergency, a dirty or bloody vest can be torn into bandages, which will always yield 1 clean ripped sheet and 7 dirty ripped sheets.
Item | Description | Weight | Temperature | Condition | Classname |
---|---|---|---|---|---|
VestVestVest VestVestVestVest VestVestVestVest Vest |
Provides moderate protection from the cold. Can be ripped into ripped sheets or tied into a sheet rope. | 1 | 5 | 10 Max 5% Degradation |
Base.Vest |
Crafting
Name | Recipe | Description | ||||||||||||
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Code
From items.txt (Project Zomboid directory/media/scripts/)
item Vest Palettes = Vest_White, BodyLocation = Top, PalettesStart = Vest_, Type = Clothing, Temperature = 5, SpriteName = Vest, DisplayName = Vest, Icon = Vest, ConditionLowerChanceOneIn = 20, ConditionMax = 10,