A Storm Is Coming
A Storm is Coming is a challenge Game Mode in Project Zomboid bringing endless rainfall and regular thunderstorms. This can limit visibility while presenting a constant threat of increased chances of illness and hypothermia when outdoors. The storm's noise will also make it harder to listen for incoming Infected but a vigilant player can use it to their advantage as well.
The primary challenge of this game mode will be to keep dry as much as possible to avoid becoming sick. This will force the player to spend much of their time inside and budgeting their time out gathering supplies, so those with the Claustrophobic trait may feel constant panic. The thunder will cause zombie migrations, and the reduced sight distance can lead to players being surprised and trapped in their homes by roaming hordes.
The rain begins as soon as the game begins: it will start light and regularly increase to maximum downpour, fluctuating between the severities of precipitation but never truly ending.
Due to the constant rainfall, the collection of water for consumption, washing, and irrigating crops is of little issue. carrots and radishes can be overwatered and will be ruined if attempted to farm them. Players can comfortably take the Thirsty trait with adequate containers to catch rain and means to purify it but will be unable to maintain campfires to cook food or boil water. Rain collector barrels effectively solve any water issues provided the player has sufficient carpentry to make them.