Axe

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Revision as of 02:59, 25 June 2014 by Bobsagetismydad (talk | contribs) (Changed weight from 2.5 to 3 as represented in items.txt. Grammar changes. Restructured sentences to better describe the tool.)


Template:Weapons The Axe is a tool composed of a long wooden handle and a large cutting edge, useful for both neutralizing Zombie and for taking down doors and trees. It is a two-handed weapon that has a max damage of 2.5, making it the third strongest tool in the game behind the pistol and the sledgehammer.

The axe has a chance to kill zombies in a single, well-charged hit, making it useful for close-quarter combat. It has the advantage of having a greater damage output and durability compared to other tools, making it a great weapon alongside it's uses as a tool. It's disadvantage is that it has a long recovery time between swings, leaving the player vulnerable when surrounded.

It's functions include it being an effective weapon in combat, a tool for breaking down doors, and as a harvesting device to cut down trees to collect Plank.

In the pre-alpha, the axe weighed 35 units of weight, making it almost impossible to carry around in a scavenging mission. The axe's weight was changed in 0.2.0r RC1 to lower it down to a far more reasonable 3 units.

Crafting

Name Recipe Description












Code

item Axe
{
		MaxRange	=	1.5,
		WeaponSprite	=	Fireaxe,
		MinAngle	=	0.2,
		Type	=	Weapon,
		MinimumSwingTime	=	3.0,
		KnockBackOnNoDeath	=	TRUE,
		SwingAmountBeforeImpact	=	0.002,
		Categories	=	Axe,
		ConditionLowerChanceOneIn	=	20,
		Weight	=	3,
		SplatNumber	=	1,
		PushBackMod	=	0.3,
		MaxDamage	=	2.5,
		SubCategory	=	Swinging,
		ConditionMax	=	10,
		MaxHitCount	=	2,
		DoorDamage	=	35,
		IdleAnim	=	Idle_Weapon2,
		SwingAnim	=	Bat,
		CriticalChance	=	20,
		WeaponWeight	=	3,
		DisplayName	=	Axe,
		MinRange	=	0.61,
		SwingTime	=	3.0,
		HitAngleMod	=	-30,
		MinDamage	=	1,
		SplatSize	=	5,
		KnockdownMod	=	2,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	Axe,
		RunAnim	=	Run_Weapon2,
}

History

Alpha
RC 2.9 the weight has been further balanced to 2.5.

See Also

Template:Navbox/Weapons