Baseball Bat/fr: Difference between revisions
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(Added code, and game categories) |
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|weapontype = Mêlée | |weapontype = Mêlée | ||
|ammo = Aucune | |ammo = Aucune | ||
|weight = | |weight = 2 | ||
}} | }} | ||
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! class="unsortable" | Description | ! class="unsortable" | Description | ||
{{RecipeLookup/fr|Batte de baseball cloutée}} | {{RecipeLookup/fr|Batte de baseball cloutée}} | ||
{{RecipeLookup/fr| | {{RecipeLookup/fr|Morceau de pastèque}} | ||
|} | |} | ||
== Code == | |||
<pre> | |||
item BaseballBat | |||
{ | |||
Categories = Blunt, | |||
ConditionLowerChanceOneIn = 20, | |||
ConditionMax = 15, | |||
CriticalChance = 10, | |||
DisplayName = Baseball Bat, | |||
DoorDamage = 7, | |||
HitAngleMod = -30, | |||
Icon = BaseballBat, | |||
IdleAnim = Idle_Weapon2, | |||
KnockBackOnNoDeath = TRUE, | |||
KnockdownMod = 0, | |||
MaxDamage = 1.2, | |||
MaxHitCount = 2, | |||
MaxRange = 1.5, | |||
MinAngle = 0.2, | |||
MinDamage = 0.8, | |||
MinRange = 0.61, | |||
MinimumSwingTime = 3, | |||
PushBackMod = 0.5, | |||
RunAnim = Run_Weapon2, | |||
SplatBloodOnNoDeath = FALSE, | |||
SplatNumber = 1, | |||
SubCategory = Swinging, | |||
SwingAmountBeforeImpact = 0.02, | |||
SwingAnim = Bat, | |||
SwingTime = 3, | |||
TwoHandWeapon = TRUE, | |||
Type = Weapon, | |||
WeaponSprite = Baseballbat, | |||
WeaponWeight = 2, | |||
Weight = 2 | |||
} | |||
</pre> | |||
{{Navbox/Weapons/fr}} | {{Navbox/Weapons/fr}} | ||
[[Category:Armes]] | [[Category:Armes contondantes]] | ||
[[Category:Armes à deux mains]] |
Revision as of 20:56, 29 March 2014
Excellent pour briser des crânes. Cela tuera un zombie en deux-trois coups et fera reculer ceux qui ne sont pas à porté d'un coup fatal.
La batte de baseball peut aussi être utilisée pour briser des portes, ce qui nécessite 5 coups pour enlever un point de la barre de vie de la porte.
Peut être améliorée en batte de baseball cloutée.
Recettes
La batte de baseball peut être améliorée :
Nom | Ingrédients | Description |
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Code
item BaseballBat { Categories = Blunt, ConditionLowerChanceOneIn = 20, ConditionMax = 15, CriticalChance = 10, DisplayName = Baseball Bat, DoorDamage = 7, HitAngleMod = -30, Icon = BaseballBat, IdleAnim = Idle_Weapon2, KnockBackOnNoDeath = TRUE, KnockdownMod = 0, MaxDamage = 1.2, MaxHitCount = 2, MaxRange = 1.5, MinAngle = 0.2, MinDamage = 0.8, MinRange = 0.61, MinimumSwingTime = 3, PushBackMod = 0.5, RunAnim = Run_Weapon2, SplatBloodOnNoDeath = FALSE, SplatNumber = 1, SubCategory = Swinging, SwingAmountBeforeImpact = 0.02, SwingAnim = Bat, SwingTime = 3, TwoHandWeapon = TRUE, Type = Weapon, WeaponSprite = Baseballbat, WeaponWeight = 2, Weight = 2 }