Category:Clothing: Difference between revisions

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Clothing can be worn by the [[player]] for purely aesthetic purposes and have no effect on gameplay, except adding weight onto the player's inventory. The [[player]] has 4 clothing slots, head, torso, legs, and feet. Currently, there are no clothing items that can be used in the head slot. There is currently a bug in the paid alpha version where the [[player]] loses all of his clothes for no reason, the [[player]] is still able to put his clothes back on because they still remain in his inventory.
Clothing can be worn by the [[player]] for aesthetic purposes as well as controlling the player's temperature.


Clothing is given by default depending on profession. As of 0.2.0q, all the professions give a sweater, a trouser, and a shoe except construction workers, who do not get the sweater. NPCs also come in clothes, and once killed, the player can steal their clothes. If an NPC loses his clothes, it will be taken off his corpse.  
The [[player]] has 4 clothing slots, head, torso, legs, and feet. Currently, there are no clothing items that can be used in the head slot.


[[Category:Items]]
[[Category:Items]]

Revision as of 14:37, 4 May 2013

Clothing can be worn by the player for aesthetic purposes as well as controlling the player's temperature.

The player has 4 clothing slots, head, torso, legs, and feet. Currently, there are no clothing items that can be used in the head slot.

Subcategories

This category has the following 8 subcategories, out of 8 total.

A

B

F

G

H

T

U

Pages in category "Clothing"

The following 2 pages are in this category, out of 2 total.