Chicken: Difference between revisions
m (Language error.) |
m (Corrected burnt value after testing ingame.) |
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|rottencooked unhappiness = +20 | |rottencooked unhappiness = +20 | ||
|rottencooked boredom = +20 | |rottencooked boredom = +20 | ||
|burned hunger = - | |burned hunger = -11 | ||
|burned boredom = +20 | |burned boredom = +20 | ||
|burned unhappiness = +20 | |burned unhappiness = +20 |
Revision as of 17:25, 21 July 2016
A perishable food item generally found in a Refrigerator. Chicken takes two in-game days to go stale, and four ingame days to rot. It can cooked alone or used in various recipes.
Chicken a versatile food type which can be added to many food recipes. Sometimes it is required to be cooked before it can be added.
Nutritional Information
It's Nutritional Values are as follows:
Carbohydrates = 0
Proteins = 18
Lipids = 9
Calories = 150
Evolved Recipes
Product | Nutrition |
---|---|
Soup |
15 |
Stew |
15 |
Salad |
10 |
Stir Fry |
15 |
Roasted Vegetables |
15 |
Sandwich |
5 |
Burger |
10 |
Pie (savory) |
10 |
Rice Pot/Saucepan |
15 |
Pasta Pot/Saucepan |
15 |
Code
item Chicken HungerChange = -35, Weight = 0.3, Type = Food, IsCookable = TRUE, DangerousUncooked = TRUE, DaysTotallyRotten = 4, MinutesToBurn = 60, DisplayName = Chicken, Icon = Chicken, DaysFresh = 2, MinutesToCook = 30, EvolvedRecipe = Soup:15;Stew:15;Pie:10;Stir fry:15;Sandwich:5|Cooked;Burger:10;Salad:10|Cooked; Roasted Vegetables:15;RicePot:15;RicePan:15;PastaPot:15;PastaPan:15, FoodType = Meat, Carbohydrates = 0, Proteins = 18, Lipids = 9, Calories = 150,