Cigarettes: Difference between revisions

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'''Cigarettes''' are consumable items which reduce the stress and hunger of the player character while causing unhappiness. It is planned that characters will become addicted to cigarettes if they take too many. Cigarettes are relatively common now as they spawn in stacks of twenty at a time, and they may be found in cabinets, and crates, and desks. A bug currently exists that means cigarettes have an 'eat' option when they are in a stack of two or more. When only a single unit is present, however, they correctly display a 'smoke' option.
'''Cigarettes''' are consumable items which reduce the stress and hunger of the player character while causing unhappiness. It is planned that characters will become addicted to cigarettes if they take too many. Cigarettes are relatively common now as they spawn in stacks of twenty at a time, and they may be found in cabinets, crates and desks.


Cigarettes can also be used to make Insect Spray to combat Pest Flies in your garden - see [[Farming_Guide#Plant_Health.2C_Diseases_and_Cures|Plant Health, Diseases and Cures]].
Cigarettes can also be used to make Insect Spray to combat Pest Flies in your garden - see [[Farming_Guide#Plant_Health.2C_Diseases_and_Cures|Plant Health, Diseases and Cures]].

Revision as of 22:31, 15 October 2014


Cigarettes are consumable items which reduce the stress and hunger of the player character while causing unhappiness. It is planned that characters will become addicted to cigarettes if they take too many. Cigarettes are relatively common now as they spawn in stacks of twenty at a time, and they may be found in cabinets, crates and desks.

Cigarettes can also be used to make Insect Spray to combat Pest Flies in your garden - see Plant Health, Diseases and Cures.


Effects

Stressed: -25
Unhappy: 10


Code

item Cigarettes
{
	Count	=	20,
	HungerChange	=	0,
	Weight	=	0.0,
	RequireInHandOrInventory	=	Lighter,
	Type	=	Food,
	UnhappyChange	=	10,
	DisplayName	=	Cigarettes,
	StressChange	=	-25,
	Icon	=	IckySticks,
	CustomContextMenu = Smoke,
}

See Also

Template:Navbox/Consumables