Cigarettes: Difference between revisions
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{{Consumables | {{Consumables | ||
|image = Cigarettes.png | |image = Cigarettes.png | ||
| | |Hunger = -5<br> | ||
|Stress = -2500<br> | |||
|Unhappy = 10 | |||
|weight = 0.2 | |weight = 0.2 | ||
}} | }} | ||
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== Effects == | == Effects == | ||
[[Hunger]]: -5<br> | [[Hunger]]: -5<br> | ||
[[Stress]]: - | [[Stress]]: -2500<br> | ||
[[Unhappy]]: 10 | [[Unhappy]]: 10 | ||
Revision as of 21:23, 28 November 2013
Cigarettes are consumable items which reduce the stress and hunger of the player character while causing unhappiness. It is planned that characters will become addicted to cigarettes if they take too many. Cigarettes are relatively uncommon, but may be found in cabinets, and crates, and desks. A current oversight suggests that cigarettes are eaten instead of smoked; however this is probably down to the lack of a 'smoke' function.
Effects
Hungry: -5
Stressed: -2500
Unhappy: 10
Code
item Cigarettes { Type = Food, DisplayName = Cigarettes, Icon = IckySticks, Weight = 0.2, Count = 20, RequireInHandOrInventory = Lighter, HungerChange = -5, StressChange = -15, UnhappyChange = 10, }
History
Alpha | |
---|---|
RC 2.9 | Added to the game. |