Crowbar: Difference between revisions
(Replaced content with "The crowbar is a new weapon added in Project zomboid 0.2.0 r RC2.9 0001") |
No edit summary |
||
Line 1: | Line 1: | ||
The crowbar is a | The crowbar is a blunt weapon that currently has the sprite and the properties of a baseball bat. | ||
==Code== | |||
<nowiki>item Crowbar | |||
{ | |||
Type = Weapon, | |||
DisplayName = Crowbar, | |||
SubCategory = Swinging, | |||
Icon = Crowbar, | |||
MinAngle = 0, | |||
MaxDamage = 1.9, | |||
MinDamage = 0.8, | |||
MaxRange = 1.5, | |||
MinRange = 0.61, | |||
CriticalChance = 10, | |||
PushBackMod = 0.5, | |||
HitAngleMod = -30.0, | |||
SwingAnim = Bat, | |||
MaxHitCount = 1, | |||
WeaponSprite = Baseballbat, | |||
IdleAnim = Idle_Weapon2, | |||
RunAnim = Run_Weapon2, | |||
Weight = 2.5, | |||
DoorDamage = 5, | |||
MinimumSwingTime = 2.1, | |||
SwingTime = 2.1, | |||
SwingAmountBeforeImpact = 0.02, | |||
ConditionLowerChanceOneIn = 10, | |||
ConditionMax = 200, | |||
Categories = Blunt, |
Revision as of 15:47, 4 May 2013
The crowbar is a blunt weapon that currently has the sprite and the properties of a baseball bat.
Code
<nowiki>item Crowbar { Type = Weapon, DisplayName = Crowbar, SubCategory = Swinging, Icon = Crowbar, MinAngle = 0, MaxDamage = 1.9, MinDamage = 0.8, MaxRange = 1.5, MinRange = 0.61, CriticalChance = 10, PushBackMod = 0.5, HitAngleMod = -30.0, SwingAnim = Bat, MaxHitCount = 1, WeaponSprite = Baseballbat, IdleAnim = Idle_Weapon2, RunAnim = Run_Weapon2, Weight = 2.5, DoorDamage = 5, MinimumSwingTime = 2.1, SwingTime = 2.1, SwingAmountBeforeImpact = 0.02, ConditionLowerChanceOneIn = 10, ConditionMax = 200, Categories = Blunt,