Dog Chew Toy: Difference between revisions

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A dog chew toy has no use, being added purely for the purpose of clutter, creating more realism for the {{T|player}} when looting.  
A dog chew toy has no use, being added purely for the purpose of clutter, creating more realism for the {{T|player}} when looting.  


{{clear}}
==Distribution==
==Distribution==
Dog chew toys can be found in glove boxes and on seats in [[vehicles]].
The loot distributions can be found in the table(s) below.
 
{| class="mw-collapsible mw-collapsed wikitable theme-red" data-expandtext="{{int:show}}" data-collapsetext="{{int:hide}}" style="text-align:center; min-width:24em;"
! colspan="4" | Containers
|-
!Building/Room
!Container
! style="width: 3.2em;" |Rolls
! style="width: 3.2em;" |Chance
|-
| rowspan="1"|closet
| [[crate]]  
| 4
| 6
|}


==Code==
==Code==

Revision as of 10:28, 11 February 2024

Template:Header/sandbox2

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Dog Chew Toy
DogChewToy Model.png
General
Encumbrance
Moodle Icon HeavyLoad.png
0.1
Function
None
Technical
Item ID
Base.DogChew

A dog chew toy is currently a useless item, and often considered as junk.

Usage

A dog chew toy has no use, being added purely for the purpose of clutter, creating more realism for the player when looting.

Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
closet crate 4 6

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item DogChew
{
  DisplayCategory   = Junk,
  Weight            = 0.1,
  Type              = Normal,
  DisplayName       = Dog Chew Toy,
  Icon              = DogChew,
  WorldStaticModel  = DogChewToy,
}

See also