Doll: Difference between revisions
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{{Header|Project Zomboid|Items|Miscellaneous items|Junk}} | |||
| | {{Page version|41.78.16}} | ||
| | {{Infobox item | ||
|name=Doll | |||
| | |model=Doll_Model.png | ||
| | |icon=Doll.png | ||
| weight = 0.1 | |icon_text=Doll | ||
| function = ''None'' | |weight=0.1 | ||
| | |function=''None'' | ||
}}''' | |item_id=Base.Doll | ||
}} | |||
A '''doll''' is currently a useless [[Items|item]], labeled as ''junk''. | |||
==Usage== | ==Usage== | ||
A doll has no use, being added purely for the purpose of clutter, creating more realism for the [[player]] when looting. | |||
==Distribution== | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | |||
{| class="mw-collapsible mw-collapsed wikitable theme-red" data-expandtext="{{int:show}}" data-collapsetext="{{int:hide}}" style="text-align:center; min-width:24em;" | |||
! colspan="4" | Containers | |||
|- | |||
! Building/Room | |||
! Container | |||
! style="width: 3.2em;" | Rolls | |||
! style="width: 3.2em;" | Chance | |||
|- | |||
|bedroom | |||
|[[wardrobe]] | |||
|4 | |||
|6 | |||
|- | |||
|rowspan="3"|closet | |||
|[[crate]] | |||
|4 | |||
|1 | |||
|- | |||
|[[crate]] | |||
|4 | |||
|1 | |||
|- | |||
|[[crate]] | |||
|4 | |||
|1 | |||
|- | |||
|rowspan="3"|daycare | |||
|[[counter]] | |||
|4 | |||
|4 | |||
|- | |||
|[[desk]] | |||
|4 | |||
|4 | |||
|- | |||
|[[metal_shelves]] | |||
|4 | |||
|4 | |||
|- | |||
|rowspan="2"|garagestorage | |||
|[[crate]] | |||
|4 | |||
|1 | |||
|- | |||
|[[crate]] | |||
|4 | |||
|2 | |||
|- | |||
|rowspan="2"|generalstore | |||
|[[shelves]] | |||
|4 | |||
|1 | |||
|- | |||
|[[shelves]] | |||
|4 | |||
|2 | |||
|- | |||
|prisoncells | |||
|[[wardrobe]] | |||
|4 | |||
|4 | |||
|} | |||
==Code== | ==Code== | ||
{{CodeBox | |||
| {{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 1346 | |||
| source = newitems.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item Doll | |||
{ | |||
DisplayCategory = Junk, | |||
Type = Normal, | |||
DisplayName = Doll, | |||
Icon = Doll, | |||
Weight = 0.1, | |||
WorldStaticModel = Doll, | |||
} | |||
}} | |||
}} | |||
==See also== | ==See also== | ||
*[[Toy Bear]] | *[[Toy Bear]] | ||
*[[Toy Car]] | *[[Toy Car]] | ||
*[[Plush toys]] | |||
{{Navbox miscellaneous items|junk}} |
Revision as of 10:34, 26 March 2024
A doll is currently a useless item, labeled as junk.
Usage
A doll has no use, being added purely for the purpose of clutter, creating more realism for the player when looting.
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
bedroom | wardrobe | 4 | 6 |
closet | crate | 4 | 1 |
crate | 4 | 1 | |
crate | 4 | 1 | |
daycare | counter | 4 | 4 |
desk | 4 | 4 | |
metal_shelves | 4 | 4 | |
garagestorage | crate | 4 | 1 |
crate | 4 | 2 | |
generalstore | shelves | 4 | 1 |
shelves | 4 | 2 | |
prisoncells | wardrobe | 4 | 4 |
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\scripts\newitems.txt
item Doll
{
DisplayCategory = Junk,
Type = Normal,
DisplayName = Doll,
Icon = Doll,
Weight = 0.1,
WorldStaticModel = Doll,
}