Doll: Difference between revisions

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{{Languages}}
{{Header|Project Zomboid|Items|Miscellaneous items|Junk}}
{{Header|Project Zomboid|Items|version=Version 40|incver=43}}
{{Page version|41.78.16}}
{{Infobox item
{{Infobox item
| display_name = Doll
|name=Doll
| name_colour =
|model=Doll_Model.png
| name_text_colour =
|icon=Doll.png
| model = Doll_Model.png
|icon_text=Doll
| icon = Doll.png
|weight=0.1
| weight = 0.1
|function=''None''
| function = ''None''
|item_id=Base.Doll
| class_name = Base.Doll
}}
}}'''Dolls''' are currently a useless {{T|item}}, and often considered as ''junk''.
 
A '''doll''' is currently a useless [[Items|item]], labeled as ''junk''.


==Usage==
==Usage==
Dolls have no use, being added purely for the purpose of clutter, creating more realism for the {{T|player}} when looting.  
A doll has no use, being added purely for the purpose of clutter, creating more realism for the [[player]] when looting.


==Distribution==
==Distribution==
Dolls can be found in a number of places including wardrobes, desks, and stores.  
The loot distributions can be found in the table(s) below.
 
{| class="mw-collapsible mw-collapsed wikitable theme-red" data-expandtext="{{int:show}}" data-collapsetext="{{int:hide}}" style="text-align:center; min-width:24em;"
! colspan="4" | Containers
|-
! Building/Room
! Container
! style="width: 3.2em;" | Rolls
! style="width: 3.2em;" | Chance
|-
|bedroom
|[[wardrobe]]
|4
|6
|-
|rowspan="3"|closet
|[[crate]]
|4
|1
|-
|[[crate]]
|4
|1
|-
|[[crate]]
|4
|1
|-
|rowspan="3"|daycare
|[[counter]]
|4
|4
|-
|[[desk]]
|4
|4
|-
|[[metal_shelves]]
|4
|4
|-
|rowspan="2"|garagestorage
|[[crate]]
|4
|1
|-
|[[crate]]
|4
|2
|-
|rowspan="2"|generalstore
|[[shelves]]
|4
|1
|-
|[[shelves]]
|4
|2
|-
|prisoncells
|[[wardrobe]]
|4
|4
|}


==Code==
==Code==
Line 23: Line 87:
   | lang = java
   | lang = java
   | line = true
   | line = true
   | start = 0
   | start = 1346
   | source = newitems.txt
   | source = newitems.txt
   | retrieved = true
   | retrieved = true
   | version = 41
   | version = 41.78.16
  | incver = 78.16
   | code =
   | code =
item Doll
item Doll
{
    {
  DisplayCategory   = Junk,
        DisplayCategory = Junk,
  Type             = Normal,
        Type = Normal,
  DisplayName       = Doll,
        DisplayName =     Doll,
  Icon             = Doll,
        Icon = Doll,
  Weight           = 0.1,
        Weight = 0.1,
  WorldStaticModel = Doll,
        WorldStaticModel = Doll,
}
    }  
  }}
}}
}}
}}


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*[[Toy Bear]]
*[[Toy Bear]]
*[[Toy Car]]
*[[Toy Car]]
*[[Plush toys]]
{{Navbox miscellaneous items|junk}}

Revision as of 10:34, 26 March 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Doll
Doll Model.png
General
Encumbrance
Moodle Icon HeavyLoad.png
0.1
Function
None
Technical
Item ID
Base.Doll

A doll is currently a useless item, labeled as junk.

Usage

A doll has no use, being added purely for the purpose of clutter, creating more realism for the player when looting.

Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
bedroom wardrobe 4 6
closet crate 4 1
crate 4 1
crate 4 1
daycare counter 4 4
desk 4 4
metal_shelves 4 4
garagestorage crate 4 1
crate 4 2
generalstore shelves 4 1
shelves 4 2
prisoncells wardrobe 4 4

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item Doll
    {
        DisplayCategory = Junk,
        Type				=			Normal,
        DisplayName			=		    Doll,
        Icon				=			Doll,
        Weight				=			0.1,
        WorldStaticModel = Doll,
    }

See also

Template:Navbox miscellaneous items