Flute
Code
Item
From items_weapons.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.55
item Flute MaxRange = 0.9, WeaponSprite = Flute, MinAngle = 0.65, Type = Weapon, MinimumSwingTime = 4, KnockBackOnNoDeath = FALSE, SwingAmountBeforeImpact = 0.02, Categories = Improvised;SmallBlunt, ConditionLowerChanceOneIn = 1, Weight = 3, SplatNumber = 1, PushBackMod = 0.3, SubCategory = Swinging, ConditionMax = 1, MaxHitCount = 2, DoorDamage = 0, SwingAnim = Bat, DisplayName = Flute, MinRange = 0.61, SwingTime = 4, KnockdownMod = 2, SplatBloodOnNoDeath = FALSE, Icon = Flute, BreakSound = FluteBreak, DoorHitSound = FluteHit, HitSound = FluteHit, HitFloorSound = FluteHit, SwingSound = FluteSwing, TreeDamage = 0, CriticalChance = 0, MinDamage = 0.1, MaxDamage = 0.2, BaseSpeed = 1.3, AttachmentType = Knife, {