Fried Chicken: Difference between revisions

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(Updated formatting, Re-corrected info from item.txt file, removed TOC, +stats for FChkn based on other foods, +version reference, comment of Build 29 to history section, added need to verify notice)
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{{languages}}{{Notice|Short}}
__NOTOC__
 
{{languages}}{{Notice|Verify}}
{{Consumables
{{Consumables
|image = SNACKFriedChicken.png
|image = SNACKFriedChicken.png
Line 6: Line 6:
|weight = 0.1
|weight = 0.1
}}
}}
(Build 29) Fried chicken is not implemented in the game.


A perishable food item that goes bad as time passes, when outside of a powered [[refrigerator]]. According to code, Fried Chicken take two in-game days to go stale, and four in-game days to rot. <br>
<br>
'''[Editor has not encountered Fried Chicken].'''


== Nutritional Information ==
== Nutritional Information ==
{| border=0 align=left
|
{{Consumables2
{{Consumables2
|image = SNACKFriedChicken.png
|image = SNACKFriedChicken.png
|hunger = -15
|hunger = -15
|thirst = 0
|unrotten hunger = -11
|unrotten hunger = 0
|unrotten boredom = +10
|unrotten boredom = 0
|unrotten unhappiness = +10
|unrotten unhappiness = 0
|unrotten thirst = 0
|unrotten image = SNACKFriedChicken.png
|unrotten image = SNACKFriedChicken.png
|rotten hunger = 0
|rotten hunger = -6
|rotten boredom = 0
|rotten boredom = +20
|rotten unhappiness = 0
|rotten unhappiness = +20
|rotten thirst = 0
|perishable = 1
|perishable = 1
|rotten image = SNACKFriedChicken.png
|rotten image = SNACKFriedChicken.png
}}
}}
|}
<br><br><br><br><br><br><br><br><br><br><br>


== Code ==
== Code ==
  <nowiki>item ChickenFried
  <nowiki>item ChickenFried
    {
 
         HungerChange = -15,
         HungerChange = -15,
         Weight = 0.1,
         Weight = 0.1,
         AlwaysWelcomeGift = true,
         AlwaysWelcomeGift = true,
         Type = Food,
         Type = Food,
         DisplayName = Fried Chicken,
         DisplayName = Fried Chicken,
         Icon = ChickenFried,
         Icon = ChickenFried,
     }</nowiki>
DaysFresh = 2,
        DaysTotallyRotten = 4,
     </nowiki>


== History ==
== History ==
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|-
|-
! Alpha ||   
! Alpha ||   
|-
| (Build 29)Fried chicken is not implemented in the game.
| - || -  
| - || -  
|}
|}
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[[Category:Food]]
[[Category:Food]]
[[Category:Perishable Food]]
[[Category:Perishable Food]]
[[Category:Articles in Need of Improvement]]
[[Category:Version 32.20]]

Revision as of 19:27, 12 August 2015

CandleLit.png
This article may have claims which require verification.
Editors should verify the article's current content and, while adding content, check new information.


A perishable food item that goes bad as time passes, when outside of a powered refrigerator. According to code, Fried Chicken take two in-game days to go stale, and four in-game days to rot.

[Editor has not encountered Fried Chicken].

Nutritional Information

Template:Consumables2












Code

item ChickenFried

        HungerChange		=	-15,
        Weight			=	0.1,
        AlwaysWelcomeGift	=	true,
        Type			=	Food,
        DisplayName		=	Fried Chicken,
        Icon			=	ChickenFried,
	DaysFresh		=	2,
        DaysTotallyRotten	=	4,
    

History

Alpha (Build 29)Fried chicken is not implemented in the game. - -

See Also

Template:Navbox/Consumables