Hockey Stick
Hockey Stick | |
---|---|
General | |
Category | Weapon |
Encumbrance | 1.5 |
Equipped | Two-handed |
Condition max. | 7 |
Skill | Long Blunt |
Damage | |
Type | Blunt |
Attack speed | 2 |
Range | 0.61–1.6 tiles |
Damage | 0.3–0.7 |
Knockback | 0.3 |
Knockdown | 0 |
Technical details | |
Base ID | Base.HockeyStick |
A Hockey Stick is an improvised blunt weapon.
Usage
The hockey stick is a blunt weapon of modest weight and a fairly long range. Unfortunately, the hockey stick has poor durability and damage output, so it is recommended to have a backup weapon at hand when going on extended missions.
It has a maximum hit count of two, meaning that it can strike up to two zombies simultaneously.
Code
From items_weapons.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50
item HockeyStick MaxRange = 1.6, WeaponSprite = HockeyStick, MinAngle = 0.85, Type = Weapon, MinimumSwingTime = 2, KnockBackOnNoDeath = FALSE, SwingAmountBeforeImpact = 0.02, Categories = Improvised;Blunt, ConditionLowerChanceOneIn = 5, Weight = 1.5, SplatNumber = 1, PushBackMod = 0.3, SubCategory = Swinging, ConditionMax = 7, MaxHitCount = 2, DoorDamage = 1, SwingAnim = Bat, DisplayName = Hockey Stick, MinRange = 0.61, SwingTime = 2, KnockdownMod = 0, SplatBloodOnNoDeath = FALSE, Icon = FieldHockeyStick, RunAnim = Run_Weapon2, IdleAnim = Idle_Weapon2, BreakSound = BreakWoodItem, TreeDamage = 0, TwoHandWeapon = TRUE, CriticalChance = 30, CritDmgMultiplier = 2, MinDamage = 0.3, MaxDamage = 0.7, BaseSpeed = 0.9, AttachmentType = Shovel,