Hockey Stick

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Revision as of 00:30, 12 June 2021 by Thing II (talk | contribs) (Added model, corrected game icon)
Hockey Stick
Hockey Stick
FieldHockeyStick.png
General
Category Weapon
Encumbrance
Heavy Load
1.5
Equipped Two-handed
Condition max. 7
Skill Long Blunt
Damage
Type Blunt
Attack speed 2
Range 0.61–1.6 tiles
Damage 0.3–0.7
Knockback 0.3
Knockdown 0
Technical details
Base ID Base.HockeyStick

A Hockey Stick is an improvised blunt weapon.

Usage

The hockey stick is a blunt weapon of modest weight and a fairly long range. Unfortunately, the hockey stick has poor durability and damage output, so it is recommended to have a backup weapon at hand when going on extended missions.

It has a maximum hit count of two, meaning that it can strike up to two zombies simultaneously.

Code

From items_weapons.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50

	item HockeyStick
		MaxRange		= 1.6,
		WeaponSprite		= HockeyStick,
		MinAngle		= 0.85,
		Type			= Weapon,
		MinimumSwingTime	= 2,
		KnockBackOnNoDeath	= FALSE,
		SwingAmountBeforeImpact	= 0.02,
		Categories		= Improvised;Blunt,
		ConditionLowerChanceOneIn = 5,
		Weight			= 1.5,
		SplatNumber		= 1,
		PushBackMod		= 0.3,
		SubCategory		= Swinging,
		ConditionMax		= 7,
		MaxHitCount		= 2,
		DoorDamage		= 1,
		SwingAnim		= Bat,
		DisplayName		= Hockey Stick,
		MinRange		= 0.61,
		SwingTime		= 2,
		KnockdownMod		= 0,
		SplatBloodOnNoDeath	= FALSE,
		Icon			= FieldHockeyStick,
		RunAnim			= Run_Weapon2,
		IdleAnim		= Idle_Weapon2,
		BreakSound		= BreakWoodItem,
		TreeDamage		= 0,
		TwoHandWeapon		= TRUE,
		CriticalChance		= 30,
		CritDmgMultiplier	= 2,
		MinDamage		= 0.3,
		MaxDamage		= 0.7,
		BaseSpeed		= 0.9,
		AttachmentType		= Shovel,

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