Hockey Stick
Hockey Stick | ||
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General | ||
Category | Weapon | |
Encumbrance | 1.5 | |
Equipped | Two-handed | |
Condition max. | 7 | |
Skill | Long Blunt | |
Damage | ||
Type | Blunt | |
Attack speed | 2 | |
Range | 0.61–1.6 tiles | |
Damage | 0.3–0.7 | |
Knockback | 0.3 | |
Knockdown | 0 | |
Technical details | ||
Base ID | Base.HockeyStick | |
A Hockey Stick is an improvised blunt weapon.
Usage
The hockey stick is a blunt weapon of modest weight and a fairly long range. Unfortunately, the hockey stick has poor durability and damage output, so it is recommended to have a backup weapon at hand when going on extended missions.
It has a maximum hit count of two, meaning that it can strike up to two zombies simultaneously.
Code
From items_weapons.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50
item HockeyStick MaxRange = 1.6, WeaponSprite = HockeyStick, MinAngle = 0.85, Type = Weapon, MinimumSwingTime = 2, KnockBackOnNoDeath = FALSE, SwingAmountBeforeImpact = 0.02, Categories = Improvised;Blunt, ConditionLowerChanceOneIn = 5, Weight = 1.5, SplatNumber = 1, PushBackMod = 0.3, SubCategory = Swinging, ConditionMax = 7, MaxHitCount = 2, DoorDamage = 1, SwingAnim = Bat, DisplayName = Hockey Stick, MinRange = 0.61, SwingTime = 2, KnockdownMod = 0, SplatBloodOnNoDeath = FALSE, Icon = FieldHockeyStick, RunAnim = Run_Weapon2, IdleAnim = Idle_Weapon2, BreakSound = BreakWoodItem, TreeDamage = 0, TwoHandWeapon = TRUE, CriticalChance = 30, CritDmgMultiplier = 2, MinDamage = 0.3, MaxDamage = 0.7, BaseSpeed = 0.9, AttachmentType = Shovel,