Lua Events/OnAddBuilding

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Revision as of 22:35, 13 June 2023 by Faalagorn (talk | contribs) (Faalagorn moved page Lua Events/OnAddBuilding to Lua Events/OnAddBuilding: Avoid Modding: prefix)
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Event

OBSOLETE
OnAddBuilding

Description

Triggered when a building is being added to the map.

Parameters

  • BuildingDef The building definition that is being added.

Examples

local function OnAddBuilding(buildingDef)
	-- Your code here
end

Events.OnAddBuilding.Add(OnAddBuilding)

See also