Pool Cue

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Revision as of 23:11, 8 September 2016 by MalonyJenkins (talk | contribs) (Redesigned page, + Navbar, +Categories, renewed description - added benefits/downsides of the weapon, + corrected code.)


Page Updated @ Version: 34.28
   Navigation - Main Index -> The Game World -> Items -> Weapons -> Pool Cue   

Template:Weapons

The Poolcue is melee weapon which has moderate durability, but has a poor ability to knock down zombies.

The Poolcue has a medium swing rate but does not put out much damage either. One of its benefits is that it relatively light for a weapon of its length. It can be found on counters and shelves in bars, and can be found on metal shelves in various houses. The Poolcue currently at Build 34.28 cannot be repaired.

The Poolcue despite its flaws, is a multi-attack weapon, and can attack 2 zombies at once. It also can cause 2 door damage per swing, but no tree damage.




Code

	
	item Poolcue
		MaxRange			= 1.5,
		WeaponSprite			= Poolcue,
		MinAngle			= 0.2,
		Type				= Weapon,
		MinimumSwingTime		= 2,
		KnockBackOnNoDeath		= FALSE,
		SwingAmountBeforeImpact		= 0.02,
		Categories			= Improvised;Blunt,
		ConditionLowerChanceOneIn	= 10,
		Weight				= 1,
		SplatN.umber			= 0,
		PushBackMod			= 0.3,
		MaxDamage			= 0.7,
		SubCategory			= Swinging,
		ConditionMax			= 10,
		MaxHitCount			= 2,
		DoorDamage			= 2,
		SwingAnim			= Bat,
		WeaponWeight			= 1,
		DisplayName			= Poolcue,
		MinRange			= 0.61,
		SwingTime			= 2,
		MinDamage			= 0.5,
		KnockdownMod			= 0,
		SplatBloodOnNoDeath		= FALSE,
		Icon				= Poolcue,
        	RunAnim				= Run_Weapon2,
        	IdleAnim			= Idle_Weapon2,
        	TwoHandWeapon 			= TRUE,
        	BreakSound  			= PZ_WoodSnap,
        	TreeDamage  			= 0,

Template:Navbox/Weapons