Repairing Weapons and Items: Difference between revisions

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Repairing Weapons and Items
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{{Notice|underconstruction}}
#REDIRECT [[Durability]]
 
== Repairing Weapons ==
 
Weapons that are repeatedly used to attack zombies, destroy walls, doors or other objects, or that are used to chop logs, will deteriorate in condition over time. By possessing the correct items in main inventory, and/or by having certain skills at a certain level or higher, players can attempt to repair their weapons.
 
The following tables show the items that can be repaired and the requirements for being able to do so.
 
 
=== Melee Weapons ===
 
{| class="wikitable sortable" style="text-align:center;"
|-
! Item
! Category
! Fixer 1<br>50% repair chance modifier
! Fixer 2<br>25% repair chance modifier
! Fixer 3<br>10% repair chance modifier
! Fixer 4<br>10% repair chance modifier
! Fixer 5<br>10% repair chance modifier
|-
|[[File:Axe.png|32px]]
[[Axe]]
|Blade
|Wood Glue, 2 uses<br>Carpentry skill of at least 2 needed
|Duct Tape, 2 uses
|Glue, 2 uses
|Scotch Tape, 4 uses
|
|-
|[[File:Baseballbat.png|32px]]
[[Baseball Bat]]
|Blunt
|Wood Glue, 2 uses<br>Carpentry skill of at least 2 needed
|Duct Tape, 2 uses
|Glue, 2 uses
|Scotch Tape, 4 uses
|
|-
|[[File:Baseballbatnails.png|32px]]
[[Spiked Baseball Bat]]
|Blunt
|Wood Glue, 2 uses<br>Carpentry skill of at least 2 needed
|Duct Tape, 2 uses
|Glue, 2 uses
|Scotch Tape, 4 uses
|Nails, 1 uses
|-
|[[File:Sledgehammer.png|32px]]
[[Sledgehammer]]
|Blunt
|Wood Glue, 2 uses<br>Carpentry skill of at least 2 needed
|Duct Tape, 2 uses
|Glue, 3 uses
|Scotch Tape, 4 uses
|
|-
|[[File:Hammer.png|32px]]
[[Hammer]]
|Blunt
|Wood Glue, 1 use<br>Carpentry skill of at least 1 needed
|Duct Tape, 1 use
|Glue, 2 uses
|Scotch Tape, 3 uses
|
|-
|[[File: Golf Club.png]]
[[Golf Club]]
|Blunt
|Duct Tape, 2 uses
|Scotch Tape, 3 uses
|
|
|
|-
|[[File:Pan.png|32px]]
[[Frying Pan]]
|Improvised/Blunt
|Duct Tape, 1 use
|Glue, 2 uses
|Scotch Tape, 3 uses
|
|
|-
|[[File:Knife_Chopping.png|32px]]
[[Kitchen Knife]]
|Blade
|Duct Tape, 1 use
|Glue, 1 use
|Scotch Tape, 2 uses
|
|
|-
|}
 
=== Ranged Weapons ===
 
Ranged weapons that need repairs require a player to be holding two of that type of weapon in order to use one for parts in order to effect a repair of the other. One of the weapons is consumed in the process.
 
 
{| class="wikitable sortable" style="text-align:center;"
|-
! Item
! Items required in main inventory
! Skill level required
|-
|[[File:Pistol.png|32px]]
[[Pistol]]
|2 pistols with less than 100% condition
|Aiming skill of 3 of more
|-
|[[File :Shotgun.png|32px]]
[[Shotgun]]
|2 shotguns with less than 100% condition
|Aiming skill of 4 or more
|-
|[[File :Sawed_Off.png]]
[[Sawed-Off Shotgun]]
|2 sawed-off shotguns with less than 100% condition
|Aiming skill of 4 or more
|-
|}

Revision as of 22:10, 21 October 2023

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