Rolling Pin
The rolling pin currently has the same sprite as the baseball bat but has different properties
Coding
{ Type = Weapon, DisplayName = Rolling Pin, SubCategory = Swinging, Icon = RollingPin, MinAngle = 0, MaxDamage = 1.1, MinDamage = 0.6, MaxRange = 1.2, MinRange = 0.4, CriticalChance = 10, PushBackMod = 0.5, HitAngleMod = -30.0, SwingAnim = Bat, MaxHitCount = 1, WeaponSprite = Baseballbat, IdleAnim = Idle_Weapon2, RunAnim = Run_Weapon2, Weight = 1.5, DoorDamage = 5, MinimumSwingTime = 2.1, SwingTime = 2.1, SwingAmountBeforeImpact = 0.02, ConditionLowerChanceOneIn = 10, ConditionMax = 200, Categories = Blunt, }