Spear with Machete: Difference between revisions
(Added the weapon code information from the project zomboid "items_weapons.txt") |
Obamagaming (talk | contribs) (Did stuff) |
||
Line 1: | Line 1: | ||
A Spear with Machete is a [[Crafted Spear]] with a [[Machete]] attached onto it with [[Duct Tape]]. It is the best weapon in the Spear skill category, with the highest damage, the longest range, the highest and the second lowest durability loss chance. | |||
== Recipe == | |||
{{Crafting header|ing=3}} | |||
{{Crafting survivalist|113|ing=3}} | |||
|} | |||
== Code == | == Code == | ||
===Item=== | ===Item=== |
Revision as of 05:24, 17 January 2022
A Spear with Machete is a Crafted Spear with a Machete attached onto it with Duct Tape. It is the best weapon in the Spear skill category, with the highest damage, the longest range, the highest and the second lowest durability loss chance.
Recipe
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 |
---|---|---|---|---|---|---|
Spear with Machete |
0 XP | none | Crafted Spear (consumed) |
Machete (consumed) |
Duct Tape (2 units) (consumed) |
Code
Item
From items_weapons.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.55
item SpearMachete { MaxRange = 1.55, WeaponSprite = SpearMachete, MinAngle = 0.8, Type = Weapon, MinimumSwingTime = 2, KnockBackOnNoDeath = FALSE, SwingAmountBeforeImpact = 0.02, Categories = Improvised;Spear, ConditionLowerChanceOneIn = 10, Weight = 1.5, SplatNumber = 1, PushBackMod = 0.3, SubCategory = Spear, ConditionMax = 12, MaxHitCount = 2, DoorDamage = 10, SwingAnim = Spear, DisplayName = Spear With Machete, MinRange = 0.98, SwingTime = 2, KnockdownMod = 0, SplatBloodOnNoDeath = FALSE, Icon = SpearMachete, RunAnim = Run_Weapon2, IdleAnim = Idle_Weapon2, TreeDamage = 0, TwoHandWeapon = TRUE, CriticalChance = 30, CritDmgMultiplier = 10, MinDamage = 1.3, MaxDamage = 2, BaseSpeed = 0.9, DamageCategory = Slash, DamageMakeHole = TRUE, BreakSound = SpearMacheteBreak, HitFloorSound = SpearMacheteHit, ImpactSound = SpearMacheteHit, DoorHitSound = SpearMacheteHit, HitSound = SpearMacheteHit, SwingSound = SpearMacheteSwing, AttachmentType = Shovel, Tags = FishingSpear, {