Spiked Pickaxe Handle
Item
From items.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.55
MaxRange = 1.1, WeaponSprite = PickAxeHandleSpiked, MinAngle = 0.65, Type = Weapon, MinimumSwingTime = 4, KnockBackOnNoDeath = FALSE, SwingAmountBeforeImpact = 0.02, Categories = Improvised;SmallBlunt, ConditionLowerChanceOneIn = 2, Weight = 3, SplatNumber = 1, PushBackMod = 0.3, SubCategory = Swinging, ConditionMax = 4, MaxHitCount = 2, DoorDamage = 5, SwingAnim = Bat, DisplayName = Spiked PickAxe Handle, MinRange = 0.61, SwingTime = 4, KnockdownMod = 2, SplatBloodOnNoDeath = FALSE, Icon = Pickaxe_Nails, BreakSound = SpikedPickAxeHandleBreak, DoorHitSound = SpikedPickAxeHandleHit, HitSound = SpikedPickAxeHandleHit, HitFloorSound = SpikedPickAxeHandleHit, SwingSound = SpikedPickAxeHandleSwing, TreeDamage = 0, CriticalChance = 10, CritDmgMultiplier = 5, MinDamage = 0.7, MaxDamage = 1, BaseSpeed = 1, DamageCategory = Slash, DamageMakeHole = TRUE, {