Spiked Plank: Difference between revisions
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m (Fixed Coding) |
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Line 5: | Line 5: | ||
|weapontype = Melee | |weapontype = Melee | ||
|ammo = none | |ammo = none | ||
|weight = | |weight = 3.5 | ||
}} | }} | ||
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Type = Weapon, | Type = Weapon, | ||
DisplayName = Nailed Plank, | DisplayName = Nailed Plank, | ||
SubCategory = Swinging, | |||
Icon = PlankNail, | Icon = PlankNail, | ||
MinAngle = -0.2, | MinAngle = -0.2, | ||
Line 32: | Line 33: | ||
SwingAnim = Bat, | SwingAnim = Bat, | ||
WeaponSprite = WoodPlank, | WeaponSprite = WoodPlank, | ||
Weight = | Weight = 3.5, | ||
WeaponWeight = 2.5, | WeaponWeight = 2.5, | ||
DoorDamage = 5, | DoorDamage = 5, | ||
Line 42: | Line 43: | ||
ConditionMax = 8, | ConditionMax = 8, | ||
Categories = Improvised, | Categories = Improvised, | ||
}</nowiki> | }</nowiki> |
Revision as of 15:05, 4 May 2013
An improvement on the normal plank made by hammering a nail into a regular wooden plank. Although the pushback is reduced by quite a bit, the damage is increased to match the levels of the pool cue. Unfortunately, the durability is reduced slightly as well.
Crafting
Name | Recipe | Description | ||||||||||||
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Code
item PlankNail { Type = Weapon, DisplayName = Nailed Plank, SubCategory = Swinging, Icon = PlankNail, MinAngle = -0.2, MaxDamage = 0.8, MinDamage = 0.6, MaxRange = 2.0, SwingAnim = Bat, WeaponSprite = WoodPlank, Weight = 3.5, WeaponWeight = 2.5, DoorDamage = 5, MinimumSwingTime = 2.0, SwingTime = 2.0, SwingAmountBeforeImpact = 0.02, PushBackMod = 2.5, ConditionLowerChanceOneIn = 5, ConditionMax = 8, Categories = Improvised, }