Steak: Difference between revisions

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! class="unsortable" | Recipe  
! class="unsortable" | Description
! class="unsortable" | Description
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== Code ==
== Code ==
  <nowiki>item Steak
  <nowiki>item Steak

Revision as of 22:06, 16 November 2013


Steak is form of food usually found in refrigerator.

Cooked Steak

Cooked Steak
Steakcooked.png

Hunger: -80
Weight: 0.5

An edible item. Cooked steak will replenish more hunger then raw steak and remove the chance of illness from eating raw steak or rotten steak.



Effects

Hungry: -80






Raw Steak

Raw Steak
Steak.png

Hunger: -40
Weight: 0.5

An edible item. Usually found in refrigerators. Has a chance to cause illness if eaten.

Decays into rotten steak after about four days outside of a refrigerator and ten days inside of a refrigerator.



Effects

Hungry: -40
Chance of illness




Rotten Steak

Rotten Steak
Steakmoldy.png

Hunger: -20
Weight: 0.5

An edible item. Usually found in refrigerators after about ten in-game days. Has a chance to cause illness if eaten.



Effects

Hungry: -20
Chance of illness





Burned Steak

Burned Steak
Steakburned.png

Hunger: -10
Weight: 0.5

An edible item. Result of over cooking raw steak.

Effects

Hungry: -10



Crafting

Name Recipe Description




































Code

item Steak
{
	Type				=			Food,
	DisplayName			=			Steak,
	Icon				=			Steak,
	Weight				=			0.5,
	IsCookable			= 			true,
	MinutesToCook   	= 			100,
	MinutesToBurn   	= 			150,
	HungerChange 		=			-40,
	DaysFresh 			=			2,
	DaysTotallyRotten 	=	 		4,
	DangerousUncooked 	= 			true
}

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