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== NPC == | |||
'''Non-playable Characters''' will face many improvements in the following releases (essentially in 2.0). | |||
=== Zombies === | |||
* '''New Behaviour:''' Zombies will now spawn at the borders of the map, which will add realism, if you barricade a section of the map, they will no longer spawn inside. | |||
* '''Windows:''' Zombies will be able to enter through windows in the next update. | |||
=== Non-Infected (Humans) === | |||
* '''[[NPC|Team]]:''' Humans will be able to team-up, this includes player teams and non-player teams. | |||
* '''[[NPC|Orders]]:''' You will be able to order NPCs. | |||
== Planned == | == Planned == |
Revision as of 22:12, 27 February 2012
The Project Zomboid community is constantly suggesting features, and some of them have been confirmed by the moderators.
Near Future
Version Number | Date | Features |
0.2.0 | TBA (4 Tasks Left) |
|
NPC
Non-playable Characters will face many improvements in the following releases (essentially in 2.0).
Zombies
- New Behaviour: Zombies will now spawn at the borders of the map, which will add realism, if you barricade a section of the map, they will no longer spawn inside.
- Windows: Zombies will be able to enter through windows in the next update.
Non-Infected (Humans)
- Team: Humans will be able to team-up, this includes player teams and non-player teams.
- Orders: You will be able to order NPCs.