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| Remember that nothing is set in stone leading up to the release of a patch or release candidate. | | Remember that nothing is set in stone leading up to the release of a patch or release candidate. |
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| == Upcoming version 0.2.0r RC2.9.9.17 ==
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| {|class="wikitable" style="width:100%"
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| |style="text-align:center;background-color:#ffff00"|'''Unofficial Features'''
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| |-
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| * Improved night time, is now lighter, still dangerously dark but not totally black.
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| * Got rid of weird square of light around player
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| * Fixed crash bugs
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| * Proper modding system (enable/disable mods in-game list) required to avoid mod related save problems etc)
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| * Option to turn on/off multi-core rendering (defaults off for single core/linux)
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| * Make the right click for world item much easier (selecting a sink for example).
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| * When destroying something with items inside it (e.g. crates), the items are dropped on the ground.
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| * If you destroy a crate and there's another crate on top of it, the crate fall.
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| * New Survival Guide entrie for the Inventory Management.
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| * Translation !
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| * Come on baby light my fire....... :D
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| * Saves properly on sleep. Never lose more than a day with some unexpected crash or power loss.
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| [Bug Fixes]
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| * Re-added the tooltip in trait selection.
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| * Fixed various crash with inventory.
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| * Fixed drink/take water bugs.
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| * Re-added tooltip for traits selection.
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| * Equipped bag are now saved.
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| * The animation for destroying wall is a bit faster
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| * Fixed various carpentry bugs.
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| * You can now add a sheet rope over self-made windows frame, let's build a stairway to heaven with a sheet rope !
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| * Crafted door fixed !
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| * Fixed fast forward cooking bug.
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| [Balance]
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| Reduced the chance for a zombie to become a crawler when you hit him.
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| |}
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| == Past Releases == | | == Past Releases == |