Wooden Mallet: Difference between revisions
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== Code == | == Code == | ||
{{Retrieved|version=41|incver=50}} | |||
'''''From items_weapons.txt (Project Zomboid directory/media/scripts/)''''' | |||
<pre> item WoodenMallet | <pre> item WoodenMallet | ||
MaxRange = 1, | MaxRange = 1, |
Revision as of 22:12, 11 June 2021
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. Last edit was 11/06/2021.Wooden Mallet | ||
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General | ||
Category | Weapon | |
Encumbrance | 1 | |
Equipped | One-handed | |
Condition max. | 8 | |
Skill | Short Blunt | |
Attachment | Belt | |
Damage | ||
Type | SmallBlunt | |
Attack speed | 3 | |
Range | 0.61–1 tiles | |
Damage | 0.4–0.9 | |
Knockback | 0.5 | |
Knockdown | 0 | |
Technical details | ||
Base ID | WoodenMallet | |
TODO one sentence description.
Usage
TODO
Code
Retrieved: Build 41.50 From items_weapons.txt (Project Zomboid directory/media/scripts/)
item WoodenMallet MaxRange = 1, WeaponSprite = WoodenMallet, MinAngle = 0.65, Type = Weapon, MinimumSwingTime = 3, KnockBackOnNoDeath = TRUE, SwingAmountBeforeImpact = 0.02, Categories = SmallBlunt, ConditionLowerChanceOneIn = 20, Weight = 1, SplatNumber = 1, PushBackMod = 0.5, SubCategory = Swinging, ConditionMax = 8, MaxHitCount = 1, DoorDamage = 9, CanBarricade = TRUE, SwingAnim = Bat, DisplayName = Wooden Mallet, MinRange = 0.61, SwingTime = 3, KnockdownMod = 0, SplatBloodOnNoDeath = TRUE, Icon = WoodMallet, RunAnim = Run_Weapon2, IdleAnim = Idle_Weapon2, BreakSound = BreakWoodItem, TreeDamage = 0, MetalValue = 25, CriticalChance = 17, CritDmgMultiplier = 3, MinDamage = 0.4, MaxDamage = 0.9, BaseSpeed = 1.1, WeaponLength = 0.23, AttachmentType = Hammer,