Wooden Mallet: Difference between revisions

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== Code ==
== Code ==
{{Retrieved|version=41|incver=50}}
'''''From items_weapons.txt (Project Zomboid directory/media/scripts/)'''''
<pre> item WoodenMallet
<pre> item WoodenMallet
MaxRange = 1,
MaxRange = 1,

Revision as of 22:12, 11 June 2021

The Game WorldItemsWeaponsWooden Mallet
Hammer.png
This article is currently under construction.
It is in the process of an expansion or major restructuring. You are welcome to assist in its construction by editing it as well.
If this page has not been updated in a while, please replace this notice with {{Improve}}. Last edit was 11/06/2021.
Wooden Mallet
Wooden Mallet
WoodMallet.png
General
Category Weapon
Encumbrance
Heavy Load
1
Equipped One-handed
Condition max. 8
Skill Short Blunt
Attachment Belt
Damage
Type SmallBlunt
Attack speed 3
Range 0.61–1 tiles
Damage 0.4–0.9
Knockback 0.5
Knockdown 0
Technical details
Base ID WoodenMallet

TODO one sentence description.

Usage

TODO

Code

Retrieved: Build 41.50 From items_weapons.txt (Project Zomboid directory/media/scripts/)

	item WoodenMallet
		MaxRange			= 1,
		WeaponSprite			= WoodenMallet,
		MinAngle			= 0.65,
		Type				= Weapon,
		MinimumSwingTime		= 3,
		KnockBackOnNoDeath		= TRUE,
		SwingAmountBeforeImpact		= 0.02,
		Categories			= SmallBlunt,
		ConditionLowerChanceOneIn	= 20,
		Weight				= 1,
		SplatNumber			= 1,
		PushBackMod			= 0.5,
		SubCategory			= Swinging,
		ConditionMax			= 8,
		MaxHitCount			= 1,
		DoorDamage			= 9,
		CanBarricade			= TRUE,
		SwingAnim			= Bat,
		DisplayName			= Wooden Mallet,
		MinRange			= 0.61,
		SwingTime			= 3,
		KnockdownMod			= 0,
		SplatBloodOnNoDeath		= TRUE,
		Icon				= WoodMallet,
		RunAnim				= Run_Weapon2,
		IdleAnim			= Idle_Weapon2,
		BreakSound			= BreakWoodItem,
		TreeDamage			= 0,
		MetalValue			= 25,
		CriticalChance			= 17,
		CritDmgMultiplier		= 3,
		MinDamage			= 0.4,
		MaxDamage			= 0.9,
		BaseSpeed			= 1.1,
		WeaponLength			= 0.23,
		AttachmentType			= Hammer,