Lua Events/OnJoypadActivate
< Lua Events(Redirected from Lua Events/OnJoypadActivate)
Event
OnJoypadActivate
Description
Triggered when a joypad is activated in-game.
Parameters
- Integer The identifier of the joypad which has been activated.
Examples
local function OnJoypadActivate(controllerId) -- Your code here end Events.OnJoypadActivate.Add(OnJoypadActivate)
See also
- Lua Events/OnGamepadConnect
- Lua Events/OnGamepadDisconnect
- Lua Events/OnJoypadActivateUI
- Lua Events/OnJoypadBeforeDeactivate
- Lua Events/OnJoypadBeforeReactivate
- Lua Events/OnJoypadDeactivate
- Lua Events/OnJoypadReactivate
- Lua Events/OnJoypadRenderUI
- Lua Events/OnMouseDown
- Lua Events/OnMouseMove
- Lua Events/OnMouseUp
- Lua Events/OnObjectLeftMouseButtonDown
- Lua Events/OnObjectLeftMouseButtonUp
- Lua Events/OnObjectRightMouseButtonDown
- Lua Events/OnObjectRightMouseButtonUp
- Lua Events/OnRightMouseDown
- Lua Events/OnRightMouseUp