Scripts guide/Fixing Script Guide

From PZwiki
ModdingScripts guideScripts guide/Fixing Script Guide
UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]

Introduction

Fixing blocks are used to fix items in PZ. Example: repairing Wood Axe with different materials:

fixing Fix Wood Axe
{
    Require : WoodAxe,

    Fixer : Woodglue=2; Woodwork=2,
    Fixer : DuctTape=2,
    Fixer : Glue=2,
    Fixer : Scotchtape=4,
}

More about parameters:

Required

Item to be repaired.

Required : WoodAxe,

Fixer

This parameter specifies the material that will be used for repair and its quantity. Also, as an optional second parameter, you can specify the skill required for this type of repair. Example:

Fixer : Woodglue=2; Woodwork=2,
Fixer : DuctTape=2,
Fixer : Nails,

Important - The first parameter is the material, the second parameter (if required) is the skill.

Skill List: Axe, Blunt, SmallBlunt, LongBlade, SmallBlade, Spear, Maintenance, Aiming, Reloading, Woodwork, Cooking, Farming, Doctor, Electricity, MetalWelding, Mechanics, Tailoring, Fishing, Trapping, PlantScavenging, Fitness, Strength, Sprinting, Lightfoot , Nimble, Sneak

GlobalItem

An additional item that is needed to repair the item (to be used)

GlobalItem : DuctTape=3,

ConditionModifier

Item repair percentage modifier.

ConditionModifier : 0.3,