Controls: Difference between revisions
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{{header|Gameplay|User Interface|version=Version 39|incver=66.3}} | |||
{{About|the general controls of Project Zomboid|customising controls/key-bindings|[[Options#Key Bindings|Options]]}} | {{About|the general controls of Project Zomboid|customising controls/key-bindings|[[Options#Key Bindings|Options]]}} | ||
<!--NOTICE: MISSING INFORMATION [updated version 39.66.3] | <!--NOTICE: MISSING INFORMATION [updated version 39.66.3] | ||
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{| style="float:right; border:1px solid FFFFFF;margin:.46em 0 0 .2em" | {| style="float:right; border:1px solid FFFFFF;margin:.46em 0 0 .2em" | ||
|- style="font-size:100%" | |- style="font-size:100%" | ||
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==General== | ==General== | ||
{| class=" | {| class="pztable" | ||
!Key | !Key | ||
!Function | !Function | ||
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==Player Control== | ==Player Control== | ||
{| class=" | {| class="pztable" | ||
!Key | !Key | ||
!Function | !Function | ||
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==Combat== | ==Combat== | ||
{| class=" | {| class="pztable" | ||
!Key | !Key | ||
!Function | !Function | ||
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==Inventory== | ==Inventory== | ||
{| class=" | {| class="pztable" | ||
!Key | !Key | ||
!Function | !Function | ||
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==Build/Move Mode== | ==Build/Move Mode== | ||
:'''Rotate building:'''  | :'''Rotate building:''' {{Key|R}} | ||
:: Will rotate the selected item 90° each press when in build/move mode. | :: Will rotate the selected item 90° each press when in build/move mode. | ||
:'''Toggle mode:'''  | :'''Toggle mode:''' {{Key|TAB}} | ||
:: Cycles through furniture-moving modes: | :: Cycles through furniture-moving modes: | ||
:: [[File:Furniture_Pickup.png]] '''Pick-up:''' places the object in the player's inventory. | :: [[File:Furniture_Pickup.png]] '''Pick-up:''' places the object in the player's inventory. | ||
:: [[File:Furniture_Place.png]] '''Place''' | :: [[File:Furniture_Place.png]] '''Place''' | ||
:: [[File:Furniture_Rotate.png]] '''Rotate:''' moving the mouse will rotate the object to face that direction. | :: [[File:Furniture_Rotate.png]] '''Rotate:''' moving the mouse will rotate the object to face that direction. | ||
:: [[File:Furniture_Disassemble.png]] '''Disassemble''': alternatively the | :: [[File:Furniture_Disassemble.png]] '''Disassemble''': alternatively the '''{{abbr|RMB|Right Mouse Button}}''' can be pressed on the desired object followed by selecting ''"dismantle"'' in the context menu. | ||
:'''Cancel Action:'''  | :'''Cancel Action:''' {{Key|ESCAPE}} | ||
:: Exits the build/move mode | :: Exits the build/move mode | ||
==Vehicle== | ==Vehicle== | ||
===General Vehicle Operation=== | ===General Vehicle Operation=== | ||
:'''Accelerate/Forward:'''  | :'''Accelerate/Forward:''' {{Key|W}} | ||
:'''Brake/Reverse:'''  | :'''Brake/Reverse:''' {{Key|S}} | ||
:'''Turn left:'''  | :'''Turn left:''' {{Key|A}} | ||
:'''Turn right:'''  | :'''Turn right:''' {{Key|D}} | ||
:'''Hand brake:'''  | :'''Hand brake:''' {{Key|Spacebar}} | ||
===Vehicle Radial Menu=== | ===Vehicle Radial Menu=== | ||
:'''Vehicle Radial Menu:'''  | :'''Vehicle Radial Menu:''' {{Key|V}} | ||
:: Displays the vehicle radial menu, which can be used to perform all the vehicle's available actions. | :: Displays the vehicle radial menu, which can be used to perform all the vehicle's available actions. | ||
:: [[File:VehicleRadialMenu.png]] | :: [[File:VehicleRadialMenu.png]] | ||
:'''Toggle Vehicle:'''  | :'''Toggle Vehicle:''' {{Key|F}} | ||
:: Toggles the headlights between an ''on'' and ''off'' state. | :: Toggles the headlights between an ''on'' and ''off'' state. | ||
:'''Start Engine:'''  | :'''Start Engine:''' {{Key|N}} <small>or</small> {{Key|W}} | ||
:: Attempts to start the engine, either by key or [[Vehicles#Hot-wiring|hot-wiring]]. | :: Attempts to start the engine, either by key or [[Vehicles#Hot-wiring|hot-wiring]]. | ||
:'''Heater:'''  | :'''Heater:''' {{Key|O}} | ||
:: Toggles the heater panel which can be used to adjust the vehicle's heating and cooling. | :: Toggles the heater panel which can be used to adjust the vehicle's heating and cooling. | ||
:'''Device Options:''' | :'''Device Options:''' | ||
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:'''Open Window:''' | :'''Open Window:''' | ||
:: Opens the player's seat window, making the inside temperature the same as the outside temperature. Will also allow [[zombies]] to attack the player. | :: Opens the player's seat window, making the inside temperature the same as the outside temperature. Will also allow [[zombies]] to attack the player. | ||
:'''Info:'''  | :'''Info:''' {{Key|U}} | ||
:: Displays the vehicle mechanics/info, which can take a few seconds - the player must be outside the vehicle, otherwise they'll be removed from the vehicle before opening the panel. | :: Displays the vehicle mechanics/info, which can take a few seconds - the player must be outside the vehicle, otherwise they'll be removed from the vehicle before opening the panel. | ||
:'''Sleep:''' | :'''Sleep:''' | ||
:: Allows the player to sleep in the vehicle. | :: Allows the player to sleep in the vehicle. | ||
:'''Enter/Exit Vehicle:'''  | :'''Enter/Exit Vehicle:''' {{Key|E}} | ||
:: The vehicle can be entered when standing next to a door (displaying a green square) or through the radial menu. The player exits the vehicle from the side based on their current seat. | :: The vehicle can be entered when standing next to a door (displaying a green square) or through the radial menu. The player exits the vehicle from the side based on their current seat. | ||
:'''Switch Seat:'''  | :'''Switch Seat:''' {{Key|Z}} | ||
:: Displays the vehicle's seats, showing the player's and any occupied seats. The player can move seats by either clicking the desired seat, or by pressing the designated numbered hotkey shown on the seat. The player may also choose which seat to exit the vehicle from this menu. | :: Displays the vehicle's seats, showing the player's and any occupied seats. The player can move seats by either clicking the desired seat, or by pressing the designated numbered hotkey shown on the seat. The player may also choose which seat to exit the vehicle from this menu. | ||
:'''Horn:'''  | :'''Horn:''' {{Key|Q}} | ||
:: Sounds the vehicle's horn until the key is released, or if using the radial menu, it will sound for 2 seconds. Attracts any zombies towards the vehicle. | :: Sounds the vehicle's horn until the key is released, or if using the radial menu, it will sound for 2 seconds. Attracts any zombies towards the vehicle. | ||
===Vehicle Dashboard=== | ===Vehicle Dashboard=== | ||
: Displays the current status of the vehicle. Some icons can be activated by clicking with the | : Displays the current status of the vehicle. Some icons can be activated by clicking with the '''{{abbr|LMB|Right Mouse Button}}'''. | ||
: [[File:VehicleDashboard_Alt.png]] | : [[File:VehicleDashboard_Alt.png]] | ||
:<small>''Numbers in <span style="color:#F00">'''red'''</span> are status icons and those in <span style="color:#4CFF00">'''green'''</span> are accessories.''</small> | :<small>''Numbers in <span style="color:#F00">'''red'''</span> are status icons and those in <span style="color:#4CFF00">'''green'''</span> are accessories.''</small> | ||
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===Time Controls=== | ===Time Controls=== | ||
:[[File:TimeDisplay.jpg]] | :[[File:TimeDisplay.jpg]] | ||
:'''Pause:'''  | :'''Pause:''' {{Key|F3}} <small>or</small> [[File:PauseAnim.gif|link=]] | ||
:: Pauses the game. Different to | :: Pauses the game. Different to {{Key|ESCAPE}} as it does not bring up the menu. | ||
:'''Play:'''  | :'''Play:''' {{Key|F4}} <small>or</small> [[File:PlayAnim.gif|link=]] | ||
:: Changes the game speed back to the default speed. | :: Changes the game speed back to the default speed. | ||
:'''Fast-Forward x2:'''  | :'''Fast-Forward x2:''' {{Key|F5}} <small>or</small> [[File:FFwd1Anim.gif|link=]] | ||
:: Increases game speed to 2x the default. | :: Increases game speed to 2x the default. | ||
:'''Fast-Forward x3:'''  | :'''Fast-Forward x3:''' {{Key|F6}} <small>or</small> [[File:FFwd2Anim.gif|link=]] | ||
:: Increases game speed to 3x the default. | :: Increases game speed to 3x the default. | ||
:'''Fast-Forward x4:'''  | :'''Fast-Forward x4:''' {{Key|F7}} <small>or</small> [[File:WaitAnim.gif|link=]] | ||
:: Increases game speed to the fastest possible. Ideal for waiting long periods of time. | :: Increases game speed to the fastest possible. Ideal for waiting long periods of time. | ||
:'''Display time:''' [[File:DigitalWatch.png|20px|link=Digital Watch|Digital Watch]] <small>or</small> [[File:AlarmClock.png|20px|link=Alarm Clock|Alarm Clock]] | :'''Display time:''' [[File:DigitalWatch.png|20px|link=Digital Watch|Digital Watch]] <small>or</small> [[File:AlarmClock.png|20px|link=Alarm Clock|Alarm Clock]] | ||
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:'''2. Secondary Item''' | :'''2. Secondary Item''' | ||
:: Displays the secondary equipped item. | :: Displays the secondary equipped item. | ||
:'''3. Toggle Inventory UI:'''  | :'''3. Toggle Inventory UI:''' {{Key|I}} | ||
:: Hides/shows the [[inventory]] when left-clicked. | :: Hides/shows the [[inventory]] when left-clicked. | ||
:'''4. Toggle Health Panel:'''  | :'''4. Toggle Health Panel:''' {{Key|H}} | ||
:: Hides/shows the player [[health]] panel, which can be used to navigate to the ''info'' | :: Hides/shows the player [[health]] panel, which can be used to navigate to the ''info'' {{Key|J}} and ''[[skills]]'' {{Key|C}} panels. | ||
:'''5. Toggle Crafting UI:'''  | :'''5. Toggle Crafting UI:''' {{Key|B}} | ||
:: Hides/shows the [[crafting]] panel, where the player's known recipes can be found. | :: Hides/shows the [[crafting]] panel, where the player's known recipes can be found. | ||
:'''6. Move Furniture''' | :'''6. Move Furniture''' | ||
:: Enables [[#Build/Move Mode|furniture-moving]], which may require certain skills and tools depending on the [[furniture]]. | :: Enables [[#Build/Move Mode|furniture-moving]], which may require certain skills and tools depending on the [[furniture]]. | ||
===Information/Help=== | ===Information/Help=== | ||
:'''Toggle Survival Guide:'''  | :'''Toggle Survival Guide:''' {{Key|F1}} | ||
:: Hides/shows the [[Survival Guide|survival guide]], which is an brief in-game contextual tutorial describing certain aspects of Project Zomboid. | :: Hides/shows the [[Survival Guide|survival guide]], which is an brief in-game contextual tutorial describing certain aspects of Project Zomboid. | ||
:'''Toggle UI:'''  | :'''Toggle UI:''' {{Key|V}} | ||
:: Will hide/show the HUD, excluding [[moodles]]. Ideal for taking uncluttered screenshots. | :: Will hide/show the HUD, excluding [[moodles]]. Ideal for taking uncluttered screenshots. | ||
:: Note that this will not function when nearby a vehicle, and will instead trigger the vehicle radial menu. | :: Note that this will not function when nearby a vehicle, and will instead trigger the vehicle radial menu. | ||
:'''Display FPS:'''  | :'''Display FPS:''' {{Key|K}} | ||
:: Doesn't currently seem to do anything. | :: Doesn't currently seem to do anything. | ||
:'''Toggle Lua Debugger:'''  | :'''Toggle Lua Debugger:''' {{Key|F11}} | ||
:: toggles the Lua debugger window, which can be used by [[Modding|modders]]. Requires the <code>-debug</code> launch option. | :: toggles the Lua debugger window, which can be used by [[Modding|modders]]. Requires the <code>-debug</code> launch option. | ||
==Miscellaneous== | ==Miscellaneous== | ||
:'''Toggle Music:'''  | :'''Toggle Music:''' {{Key|M}} | ||
:: Turns the in-game music on/off. | :: Turns the in-game music on/off. | ||
:'''Shout:'''  | :'''Shout:''' {{Key|Q}} | ||
:: Causes the player to shout, drawing nearby [[zombies]]. | :: Causes the player to shout, drawing nearby [[zombies]]. | ||
:'''Take screenshot:'''  | :'''Take screenshot:''' {{Key|F10}} | ||
:: Pressing will take a screenshot and store it in the <code>\Users\USERNAME\Zomboid\Screenshots</code> folder. | :: Pressing will take a screenshot and store it in the <code>\Users\USERNAME\Zomboid\Screenshots</code> folder. | ||
:: There is no in-game confirmation that a screenshot has been taken, therefore the player should be aware that each keystroke will save a new screenshot. | :: There is no in-game confirmation that a screenshot has been taken, therefore the player should be aware that each keystroke will save a new screenshot. | ||
:'''Toggle Moveable Panel Mode:'''  | :'''Toggle Moveable Panel Mode:''' {{Key|RBRACKET}} | ||
:: Locks/unlocks the ability to reposition panels, such as the inventory. {{verify|Is this correct?}} | :: Locks/unlocks the ability to reposition panels, such as the inventory. {{verify|Is this correct?}} | ||
:: Doesn't currently seem to function. | :: Doesn't currently seem to function. | ||
==Multiplayer== | ==Multiplayer== | ||
:'''Toggle Safety:'''  | :'''Toggle Safety:''' {{Key|P}} | ||
:: ''Unknown'' | :: ''Unknown'' | ||
:'''Local Chat:'''  | :'''Local Chat:''' {{Key|T}} | ||
:: ''Unknown'' | :: ''Unknown'' | ||
:'''Global Chat:'''  | :'''Global Chat:''' {{Key|Y}} | ||
:: ''Unknown'' | :: ''Unknown'' | ||
:'''Push-to-Talk key:'''  | :'''Push-to-Talk key:''' {{Key|LALT}} | ||
:: ''Unknown'' | :: ''Unknown'' | ||
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::*Fast-Forward Time | ::*Fast-Forward Time | ||
;Start: Tap once to only pause the game, or tap twice to open pause menu | ;Start: Tap once to only pause the game, or tap twice to open pause menu | ||
Revision as of 04:55, 7 May 2019
- This article is about the general controls of Project Zomboid. For customising controls/key-bindings, see [[Options]].
Screenshot of the in-game Key Bindings section of the Game Options - Version 39.57 |
The default controls are displayed below; most (not all) key bindings can be customised in the game options along with gamepad/controller configuration. In order to customise a key binding, the desired key change must be left-clicked, followed by the desired keystroke. If done correctly, the desired key will be displayed within the box.
General
Key | Function | Description |
---|---|---|
RMB | Contextual Menu | Pressing will display the contextual menu, which will contain all available interactions with that object. |
LMB | Select | This is context specific and will vary depending on what it interacts with, such as picking up items, opening and closing of doors, windows curtains and light switches. |
= / MSW | Zoom-in | Zooms the camera in closer to the player, decreasing the field of view. |
- / MSW | Zoom-out | Zooms the camera out farther from the player, increasing the field of view. |
ESC | Main Menu |
|
Player Control
Key | Function | Description |
---|---|---|
W | Move Forward |
|
S | Move Backward | |
A | Move Left | |
D | Move Right | |
⇧ Shift | Run/Sprint | Press and hold (depending on the toggle run option) to increase movement speed, at the cost of generating more noise and exertion. |
E | Interact |
|
ESC | Cancel Action | Cancels any Action the player is currently performing. |
Combat
Key | Function | Description |
---|---|---|
L. Ctrl / RMB | Aim/Sneak |
|
LMB | Fire/Attack | Pressing will cause the player to fire or attack in the direction the player is facing. |
Space | Melee | Causes the player to perform an unarmed melee shove, or stomp in the direction the player is facing. |
X | Rack Firearm | Unknown |
R | Reload Weapon |
|
1 | Equip/Unequip Blunt Weapon |
|
2 | Equip/Unequip Firearm Weapon | |
3 | Equip/Unequip Stab Weapon | |
F | Activate/Deactivate Light |
|
Inventory
Key | Function | Description |
---|---|---|
I | Toggle Inventory | Toggles between the inventory windows being displayed and hidden. |
RMB | Display Contextual Menu | Can be used on any item in the player's or a container's inventory to display their uses - whether they can be eaten, drunk, equipped or used in crafting recipes. |
LMB | Highlighting |
|
Build/Move Mode
- Rotate building: R
- Will rotate the selected item 90° each press when in build/move mode.
- Toggle mode: Tab ↹
- Cancel Action: ESCAPE
- Exits the build/move mode
Vehicle
General Vehicle Operation
- Accelerate/Forward: W
- Brake/Reverse: S
- Turn left: A
- Turn right: D
- Hand brake: Spacebar
Vehicle Radial Menu
- Vehicle Radial Menu: V
- Toggle Vehicle: F
- Toggles the headlights between an on and off state.
- Start Engine: N or W
- Attempts to start the engine, either by key or hot-wiring.
- Heater: O
- Toggles the heater panel which can be used to adjust the vehicle's heating and cooling.
- Device Options:
- Displays the panel of the installed radio.
- Open Window:
- Opens the player's seat window, making the inside temperature the same as the outside temperature. Will also allow zombies to attack the player.
- Info: U
- Displays the vehicle mechanics/info, which can take a few seconds - the player must be outside the vehicle, otherwise they'll be removed from the vehicle before opening the panel.
- Sleep:
- Allows the player to sleep in the vehicle.
- Enter/Exit Vehicle: E
- The vehicle can be entered when standing next to a door (displaying a green square) or through the radial menu. The player exits the vehicle from the side based on their current seat.
- Switch Seat: Z
- Displays the vehicle's seats, showing the player's and any occupied seats. The player can move seats by either clicking the desired seat, or by pressing the designated numbered hotkey shown on the seat. The player may also choose which seat to exit the vehicle from this menu.
- Horn: Q
- Sounds the vehicle's horn until the key is released, or if using the radial menu, it will sound for 2 seconds. Attracts any zombies towards the vehicle.
Vehicle Dashboard
- Displays the current status of the vehicle. Some icons can be activated by clicking with the LMB.
- Numbers in red are status icons and those in green are accessories.
Status
Displayed in red
- Engine Light: displays engine status. Turns engine on or off.
- Battery: displays battery status.
- Outside temperature: displays the current temperature outside the vehicle, measured in degrees celsius/centigrade (°C).
- Gearshift position: displays the current gear the vehicle is in.
- Tachometer: gauge that measures the current rotation speed of the engine's crankshaft, displayed in revolutions per minute (RPM).
- Fuel gauge: gauge that displays the amount of fuel in the fuel tank, measured in litres (L).
- Speedometer: gauge that displays the speed the vehicle is currently travelling, measured in miles per hour (MPH).
- Ignition: displays whether the key is in the ignition. Key can be stored in the ignition with the engine off. This will drain the battery if any of the accessories are left on. Displayed as two wires instead if the vehicle has been hot-wired.
Accessories
Displayed in green
- Door locks: toggles door locks.
- Headlights: toggles headlights.
- Heater: toggles heating/cooling.
- Trunk Lock: toggles trunk lock.
HUD
The head-up display or just HUD is the method of displaying information to the player as part of the user interface.
Time Controls
- File:TimeDisplay.jpg
- Pause: F3 or
- Pauses the game. Different to ESCAPE as it does not bring up the menu.
- Play: F4 or
- Changes the game speed back to the default speed.
- Fast-Forward x2: F5 or
- Increases game speed to 2x the default.
- Fast-Forward x3: F6 or
- Increases game speed to 3x the default.
- Fast-Forward x4: F7 or
- Increases game speed to the fastest possible. Ideal for waiting long periods of time.
- Display time: or
- Having either a digital watch or alarm clock in the player's main inventory, will display the in-game time, day and month in the upper-right corner. The date and time format can be adjusted in the options menu.
Left-side HUD Icons
- File:Leftsidehud.jpg
- 1. Primary Item
- Displays the primary equipped item.
- 2. Secondary Item
- Displays the secondary equipped item.
- 3. Toggle Inventory UI: I
- Hides/shows the inventory when left-clicked.
- 4. Toggle Health Panel: H
- 5. Toggle Crafting UI: B
- Hides/shows the crafting panel, where the player's known recipes can be found.
- 6. Move Furniture
- Enables furniture-moving, which may require certain skills and tools depending on the furniture.
Information/Help
- Toggle Survival Guide: F1
- Hides/shows the survival guide, which is an brief in-game contextual tutorial describing certain aspects of Project Zomboid.
- Toggle UI: V
- Will hide/show the HUD, excluding moodles. Ideal for taking uncluttered screenshots.
- Note that this will not function when nearby a vehicle, and will instead trigger the vehicle radial menu.
- Display FPS: K
- Doesn't currently seem to do anything.
- Toggle Lua Debugger: F11
- toggles the Lua debugger window, which can be used by modders. Requires the
-debug
launch option.
- toggles the Lua debugger window, which can be used by modders. Requires the
Miscellaneous
- Toggle Music: M
- Turns the in-game music on/off.
- Shout: Q
- Causes the player to shout, drawing nearby zombies.
- Take screenshot: F10
- Pressing will take a screenshot and store it in the
\Users\USERNAME\Zomboid\Screenshots
folder. - There is no in-game confirmation that a screenshot has been taken, therefore the player should be aware that each keystroke will save a new screenshot.
- Pressing will take a screenshot and store it in the
- Toggle Moveable Panel Mode: RBRACKET
- Locks/unlocks the ability to reposition panels, such as the inventory. [verify]
- Doesn't currently seem to function.
Multiplayer
- Toggle Safety: P
- Unknown
- Local Chat: T
- Unknown
- Global Chat: Y
- Unknown
- Push-to-Talk key: LALT
- Unknown
Controller
It is possible to use a gamepad rather than the standard mouse and keyboard, which is ideal for local 4 player split-screen co-op. To use a controller, it must first be connected and installed correctly in the operating system.
Any controller can be tested from the controller tab in the game options, to ensure all buttons are functioning correctly. The controller sensitivity can also be adjusted there.
Controls of a standard XBox 360 controller |
The controls for a controller are usually context based and can change depending on the action, however they will usually be displayed on-screen. The general controls for a controller are displayed below.
- Left stick
- Player movement
- Left stick (press)
- Toggle between walking and running
- Directional Pad
- Navigate contextual menus
- Right stick
- Sneak/aim
- Navigate radial menu
- A button
- Primary button to interact with world objects, such as opening doors, windows and turning on/off lights.
- Context specific and will vary depending on what it interacts with
- B button
- Secondary button to interact with world objects, such as smashing windows and climbing over fences.
- Close/cancel contextual menus and panels (excluding inventory)
- Expand inventory item lists
- X button
- Display contextual menu, displaying available interactions
- Quick loot/drop item
- Y button
- Open/close inventory menu
- Left bumper
- Navigate tabs - rotates through player inventory tabs
- Cycle build mode
- Right bumper
- Navigate tabs - rotates through container inventory tabs
- Left trigger
- Shove/stomp (triggered on release)
- Right trigger
- Fire/attack (triggered on release)
- Back
- Press and hold to display radial menu
- Usage:
- Hold "Back" to display radial menu
- Move the "Left stick" to the desired option
- Release "Back" before the "Left stick" to select the option.
- Options:
- Player Info (Info, Skills, Health)
- Crafting
- Move Furniture
- Zoom In
- Zoom Out
- Pause/Play
- Fast-Forward Time
- Usage:
- Start
- Tap once to only pause the game, or tap twice to open pause menu