First Aid
Overview
First Aid is a crafting skill used to treat the player's injuries. As the skill level increases, the player will perform medical interactions faster, make bandages and poultices last longer, make splints more effective and heal fractures faster and evaluate the severity of wounds and infections. Contrary to popular belief, first aid does not make wounds such as scratches or lacerations heal faster. Experience is gained by players treating themselves or other players.
Usage
Treatment is carried out by right clicking on the body in the health status window, or right clicking the health status text if injuries are present. Treatment requires materials, even basic ones such as Ripped Sheets and/or Bourbon. Injuries are indicated by bleeding and/or injured moodles. First Aid will not reduce or change the chance of zombification from a zombie scratch or bite.
Occupations & traits
Occupations
Name | Points | Notes |
---|---|---|
Doctor | +3 First Aid +1 Short Blade |
N/A |
Nurse | +2 First Aid +1 Lightfooted |
N/A |
Traits
Name | Points | Notes |
---|---|---|
First Aider | +1 First Aid | Both can be taken with either occupation |
Former Scout | +1 First Aid +1 Foraging |
Both can be taken with either occupation |
First Aid flow
First, identify the type of wound and its location.
- For a scratch or laceration, aplly bandage so the wound will start heal faster. Wounds do not heal when untreated, so its better to have any bandage appied as soon as possible. Therefore, it isnt recommended to change bandages even if they get dirty. Dirty bandages dont affect healing rates, but in between times of wound not having any bandages applied does.
- For deeper injuries, first remove any foreign object(bullet,glass),its recommended (and necessary in case of bullet) to use tweezers or suture needle holder for removal, you can use hands but it will give additional pain, then stitch up the wound using a needle and thread or suture needle. Bandaging reduces rec
- For fractures, apply a splint if possible (note: head and torso fractures cannot be splinted), then bandage. Fractures can take a very long time to heal. If possible, apply Comfrey reducing recovery time of a fracture by 50%.
- Burns should be cleaned frequently and otherwise treated like other injuries. Sterilized bandages are strongly recommended if available. Note that burns take much longer to heal than normal injuries.
- For a bite, similar to scratch or laceration, bandage to stop the bleeding. However, player will die 100% of the time after a bite from zombification, unless the option is turned off in sandbox. If bites are surviveable, they heal much longer than laceration.
Once the immediate crisis is averted, all that remains is to monitor the patient's status. Scratches and lacerations that were inflicted by a zombie still have chance(7% for scratch and 25% for laceration) to kill via zombification, so should be monitored for at least incubation period(24 hours in vanilla) for diagnosation.
Internal health problems
Some illnesses cant be seen in the health tab directly, however they are just as deadly if untreated and unproperly diagnosed.
- Sick moodle is the common indicator of your character getting ill.
- The least consernig way of getting it is smoking a cigarettes while not having a smoker trait. No treatment required.
- Zombification makes character sick during its course. Currently there arent any ways of curing it.
- Being in the vicinity of many rotten corpses will slowly build up corpse sickness. 20 corpses with audible and visible flies around them are the minimum amount of corpses required to start the process. To avoid corpse sickness, the character must be at least 13 tiles away from the source of sickness if outdoors, outside of an infested building (or vice versa), or on a different floor if the source is indoors.
- Eating raw/rotten food, drinking tainted water cause sickness to the point of lethal illness, but ingesting smaller amounts may still be safe. Food poisoning, tainted water sickness, and illness caused by rotting corpses are reversible, so long as the character is well-fed, rested, or consumes Lemongrass.
- Cold moodle means character was exposed to cold weather, or was wet enough to catch cold. Character will start coughing and sneezing, attracting nearby zombies. The sound can be dampened with tissue. Once contracted, a cold will continue to worsen until it reaches maximum strength, whereupon it remains for as long as the character stays cold, hungry, thirsty, wet, tired or outdoors. To cure a cold faster, the character can either stay indoors, be well-fed, get plenty of rest and avoid wetness or cold temperatures by staing near heat sources; or can alternatively eat multiple Common Mallows. Each Common Mallow decreases the cold's strength moderately.
Items
Bandages
Bandages are used to treat injuries and will stop wounds from bleeding. Bandages will become dirty over time, but can be washed with clean water in the player's inventory. Getting bandaged by a doctor with high first aid skill will cause the bandages to last longer before becoming dirty. Sterilized bandages prevent the wound of getting infected and reduce the level of any current wound infection. Dirty bandages increases infection chance.
Icon | Name | Weight | Bandage Power |
---|---|---|---|
Adhesive Bandages | 0.05 | 1.5 | |
Bandage | 0.1 | 4.0 | |
Sterilized Bandage | 0.1 | 4.0 | |
Dirty Bandage | 0.1 | 0.5 | |
Denim Strips | 0.05 | 2.0 | |
Dirty Denim Strips | 0.05 | 0.5 | |
Leather Strips | 0.05 | 2.0 | |
Dirty Leather Strips | 0.05 | 0.5 | |
Ripped Sheets | 0.05 | 2.0 | |
Sterilized Rag | 0.05 | 2.0 | |
Dirty Rag | 0.05 | 0.5 |
Suture
Surgical suture (also known as stitches) or suture is a medical procedure used to hold together a wound after an injury or surgery. The usage involves using a suture needle with sterile lengths of thread to stitch the wound closed. The material of the suture thread varies, and are commonly absorbable by the body for full healing.
Name | Description | Weight |
---|---|---|
Suture Needle |
Consumed when used, and the amount of pain when used is small. | 0.1 |
Needle + Thread |
Can be used instead of a Suture Needle with Thread, but pain is stronger than the Suture Needle when used. | 0.1 + 0.1 |
Suture Needle Holder |
An optional item that increases the speed and reduces the pain when it's in inventory during the procedure. | 0.1 |
Disinfection
Wounds can be sterilized using Bottle of Disinfectant, Bourbon, Cotton Balls or Alcohol Wipes. This prevents injuries from getting infected.
Bandages can be disinfected with Bottle of Disinfectant, Bourbon or boiled water in a Cooking Pot or Saucepan.
Name | Disinfect Power | Weight |
---|---|---|
Bottle of Disinfectant |
3 | 0.3 |
Bourbon |
2 | 0.7 |
Cotton Balls Doused in Alcohol |
4 | 0.1 |
Alcohol Wipes |
4 | 0.3 |
Medicine
Medicine are types of pills with varying effects, from reducing fatigue to inducing sleep, while antibiotics help the player fight non-zombie sicknesses, allowing them to get better sooner.
Item | Description | Weight |
---|---|---|
Antibiotics |
Reduces the strength wound infection | 0.1 |
Antidepressants |
Reduces the player's unhappiness | 0.2 |
Beta Blockers |
Reduces the player's panic | 0.2 |
Painkillers |
Reduces the player's pain | 0.2 |
Sleeping Tablets |
Increases the player's tiredness | 0.2 |
Vitamins |
Decreases the player's tiredness | 0.2 |
Splint
Splints are used to help treat fractured limbs, which severely reduce player's capabilities.
In combination with level 4 First Aid fractures heal 250% faster.
Being well fed adds a separate and additional 30% to the healing rate of Injuries.
Item | Description | Weight |
---|---|---|
Splint |
A support used to help mend a fractured bone | 1 |
Medicinal Plants
- Main article: Medicinal plants
There are seven different types of medicinal plants, with each having a unique effect applying to the player's health once consumed. Plantain, comfrey, and wild garlic must first be crafted into a poultice using a mortar and pestle, whilst the others can be consumed raw.
Item | Description | Weight |
---|---|---|
Black Sage |
Provides mild pain relief. | 0.1 |
Comfrey |
Aids recovery from broken bones when applied as a poultice. | 0.1 / 0.2 |
Common Mallow |
Eat to relieve cold and flu symptoms. | 0.1 |
Ginseng |
Eat to restore endurance. | 0.1 |
Lemongrass |
Eat to soothe bouts of food poisoning. | 0.1 |
Plantain |
Aids recovery from wounds when applied as a poultice. | 0.1 / 0.2 |
Wild Garlic |
Helps to fight against infection when applied as poultice. | 0.1 / 0.2 |
Misc
Tools either used to remove foreign objects in the body, such as shards of glass or bullets, or other uses.
Item | Description | Weight |
---|---|---|
Tweezers |
Used to remove foreign objects in the body | 0.1 |
Suture Needle Holder |
Used to remove foreign objects in the body | 0.1 |
Tissue |
Used to mute cough and sneezes caused by a cold | 0.1 |
Skill books
Skill books give an experience multiplier.
Item | Effect | Weight | Pages | Item ID |
---|---|---|---|---|
First Aid Vol. 1 |
3x experience for levels 1-2 in First Aid | 0.8 | 220 | Base.BookFirstAid1 |
First Aid Vol. 2 |
5x experience for levels 3-4 in First Aid | 0.8 | 260 | Base.BookFirstAid2 |
First Aid Vol. 3 |
8x experience for levels 5-6 in First Aid | 0.8 | 300 | Base.BookFirstAid3 |
First Aid Vol. 4 |
12x experience for levels 7-8 in First Aid | 0.8 | 340 | Base.BookFirstAid4 |
First Aid Vol. 5 |
16x experience for levels 9-10 in First Aid | 0.8 | 380 | Base.BookFirstAid5 |
Recipes
- Main article: Health (crafting)
General
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Bandage |
Dirty Bandage ×1 Water ×1 unit(s) |
none | none | none | none |
Ripped Sheets |
Dirty Rag ×1 Water ×1 unit(s) |
none | none | none | none |
Leather Strips |
Dirty Leather Strips ×1 Water ×1 unit(s) |
none | none | none | none |
Denim Strips |
Dirty Denim Strips ×1 Water ×1 unit(s) |
none | none | none | none |
Sterilized Bandage |
One of: Bottle of Disinfectant ×3 unit(s) Bourbon ×10 unit(s) Cooking Pot ×1 Saucepan ×1 Each of: Bandage ×1 |
none | none | none | none |
Sterilized Rag |
One of: Bottle of Disinfectant ×3 unit(s) Bourbon ×10 unit(s) Cooking Pot ×1 Saucepan ×1 Each of: Ripped Sheets ×1 |
none | none | none | none |
Splint |
One of: Plank ×1 Tree Branch ×1 Sturdy Stick ×1 One of: Ripped Sheets ×1 Dirty Rag ×1 |
none | none | none | none |
Cotton Balls Doused in Alcohol |
One of: Bottle of Disinfectant ×1 unit(s) Bourbon ×10 unit(s) Each of: Cotton Balls ×1 |
none | none | none | none |
Poultices
- Main article: Poultice
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Plantain Poultice |
Plantain ×5 | Mortar and Pestle |
none | none | none |
Comfrey Poultice |
Comfrey ×5 | Mortar and Pestle |
none | none | none |
Wild Garlic Poultice |
Wild Garlic ×5 | Mortar and Pestle |
none | none | none |
Trivia
- Similar to First Aid Kit, First Aid trait has its icon changed from a brown cross to green, after issues other games had with depiction of Red Cross. Old image: .