Frying Pan: Difference between revisions
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|name_colour=Weapon | |name_colour=Weapon | ||
|name_text_colour=Weapon | |name_text_colour=Weapon | ||
|image= | |image=FryingPan Model.png | ||
|image_width=200px | |||
|alternate_image=Pan.png | |||
|alternate_name=Frying Pan | |||
|alternate_link= | |||
|category=Weapon | |category=Weapon | ||
|weight=1 | |weight=1 | ||
|function=[[Cooking]] | |||
|equipped=One-handed | |equipped=One-handed | ||
|type=Blunt | |type=Blunt |
Revision as of 14:41, 3 March 2019
Frying Pan | ||
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| ||
General | ||
Category | Weapon | |
Encumbrance | 1 | |
Function | Cooking | |
Equipped | One-handed | |
Condition max. | 10 | |
Skill | Long Blunt | |
Damage | ||
Type | Blunt | |
Attack speed | 3 | |
Range | 0.61–1.1 tiles | |
Damage | 0.3–0.5 | |
Knockback | 0.5 | |
Knockdown | 1.3 | |
Technical details | ||
Base ID | Base.Pan | |
A frying pan is a blunt melee weapon used in cooking.
Usage
Weapon
The frying pan has a short range and can only hit one opponent per swing, making it difficult to fight multiple zombies at once, especially since it has a long swing time.
Breaking doors
It is mostly ineffective at bashing down doors, dealing just 3 damage per hit. For comparison, an axe deals 35 damage.
Chopping trees
It cannot be used to chop trees, dealing 0 damage per hit. For comparison, an axe deals 35 damage.
Condition
The frying pan is a blunt weapon, therefore being influenced by the blunt skills: accuracy, guard and maintenance. It has a maximum condition of 10 and will be damaged depending on the player's maintenance skill. The chance of losing durability is: 1 in (12 + maintenance x 2)
Repairing
Materials that can be used to repair the frying pan, based on first time repairing.
Repair Frying Pan |
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Potentially repairs: 50%
Chance of success: 95% Needs:
Duct Tape (1 units) |
Potentially repairs: 20%
Chance of success: 95% Needs:
Glue (2 units) |
Potentially repairs: 10%
Chance of success: 95% Needs:
Adhesive Tape (3 units) |
Distribution
Frying pans are often found in kitchen counters.
Code
Item
From items.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 40.9
item Pan MaxRange = 1.1, WeaponSprite = FryingPan, MinAngle = 0.2, Type = Weapon, MinimumSwingTime = 3, KnockBackOnNoDeath = True, SwingAmountBeforeImpact = 0.02, Categories = Improvised;Blunt, ConditionLowerChanceOneIn = 12, Weight = 1, SplatNumber = 0, PushBackMod = 0.5, MinDamage = 0.3, MaxDamage = 0.5, SubCategory = Swinging, ConditionMax = 10, MaxHitCount = 1, DoorDamage = 3, SwingAnim = Bat, WeaponWeight = 2, DisplayName = Frying Pan, MinRange = 0.61, SwingTime = 3, KnockdownMod = 1.3, SplatBloodOnNoDeath = FALSE, Icon = Pan, RunAnim = Run_Weapon2, IdleAnim = Idle_Weapon2, TreeDamage = 0, EnduranceMod = 1.3, MetalValue = 20,
Repair
From fixing.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 40.9
fixing Fix Pan Require : Pan, Fixer : DuctTape, Fixer : Glue=2, Fixer : Scotchtape=3,