Bacon
Bacon is a perishable food item which is often found in refrigerators. It can be crafted into bacon rashers using a kitchen knife, which can in turn be crafted into bacon bits using a kitchen knife. It is more efficient to eat bacon bits than bacon or bacon rashers. Bacon takes three in-game days to go stale, and five in-game days to rot. This process is slower when the item is in a refrigerator. Bacon is better when it is eaten hot rather than cold.
Nutritional information
Its nutritional values are as follows:
Carbohydrates = 0
Proteins = 10
Lipids = 14
Calories = 160
Crafting
Name | Recipe | Description | Crafting Level | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Evolved recipes
Product | Nutrition |
---|---|
Stew |
12 |
Stir Fry |
12 |
Roasted Vegetables |
12 |
Sandwich |
12 |
Burger |
12 |
Pie (savory) |
12 |
Rice Pot/Saucepan |
12 |
Pasta Pot/Saucepan |
12 |
Trapping
Bacon bits (bacon cut up as rashers, then cut into bits as shown in recipes) can also be used in traps to capture mice and rats.
Refer to trapping for further information.
Code
item Bacon Type = Food, DisplayName = Bacon, Icon = Bacon, Weight = 0.3, IsCookable = true, MinutesToCook = 20, MinutesToBurn = 50, HungerChange = -12, DaysFresh = 3, DaysTotallyRotten = 5, DangerousUncooked = true, EvolvedRecipe = Stew:12;Pie:12;Stir fry:12;Sandwich:12|Cooked;Burger:12;Roasted Vegetables:12;RicePot:12;RicePan:12;PastaPot:12;PastaPan:12, FoodType = Meat, Carbohydrates = 0, Proteins = 10, Lipids = 14, Calories = 160, Packaged = TRUE, GoodHot = true, BadCold = true,