Barbell: Difference between revisions
(Added one sentence description, weapon usage) |
(No longer under construction - added image, gallery, exercise information.) |
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{{languages|Barbell}} | {{languages|Barbell}} | ||
{{header|The Game World|Items|Tools|version=Version 41|incver=50}} | {{header|The Game World|Items|Tools|version=Version 41|incver=50}} | ||
{{Testing|build=[[Build 41]]}} | |||
{{Infobox weapon | {{Infobox weapon | ||
|display_name=Barbell | |display_name=Barbell | ||
|name_colour=Weapon | |name_colour=Weapon | ||
|name_text_colour=Weapon | |name_text_colour=Weapon | ||
|image= | |image=Barbell_Model.png | ||
|image_width=200px | |image_width=200px | ||
|alternate_image=Barbell.png | |alternate_image=Barbell.png | ||
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== Usage == | == Usage == | ||
=== Fitness === | === Fitness === | ||
'' | :''For main article, see [[Exercise]]'' | ||
While the player has a barbell in their inventory, they can perform the [[Exercise#Barbell Curl|Barbell Curl]] exercise. This exercise is 20% more effective than its weightless alternative, [[Exercise#Pushups|pushups]]. | |||
=== Weapon === | === Weapon === | ||
A barbell is considered a heavy weapon and requires two hands to use at all. Its high damage, ability to break down doors and trees, and durability make it seem a desirable weapon. This is offset, however, by the high [[Moodles#Exhausted|exhaustion]] rate of the weapon and incredibly high weight. | A barbell is considered a heavy weapon and requires two hands to use at all. Its high damage, ability to break down doors and trees, and durability make it seem a desirable weapon. This is offset, however, by the high [[Moodles#Exhausted|exhaustion]] rate of the weapon and its incredibly high weight. | ||
== Gallery == | |||
<gallery> | |||
File:Barbell-1.gif|''Character utilizing the Barbell for fitness.'' | |||
</gallery> | |||
== Code == | == Code == | ||
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AlwaysKnockdown = TRUE, | AlwaysKnockdown = TRUE, | ||
</pre> | </pre> | ||
== See also == | |||
*[[Dumbell]] |
Revision as of 23:52, 10 June 2021
Barbell | ||
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| ||
General | ||
Category | Tool | |
Encumbrance | 6 | |
Function | Fitness | |
Equipped | Two-handed | |
Condition max. | 15 | |
Skill | Long Blunt | |
Damage | ||
Type | Blunt | |
Attack speed | 2 | |
Range | 0.61–1.35 tiles | |
Damage | 1.8–2.8 | |
Knockback | 0.3 | |
Knockdown | 2 | |
Technical details | ||
Base ID | BarBell | |
A barbell is a fitness item and heavy weapon.
Usage
Fitness
- For main article, see Exercise
While the player has a barbell in their inventory, they can perform the Barbell Curl exercise. This exercise is 20% more effective than its weightless alternative, pushups.
Weapon
A barbell is considered a heavy weapon and requires two hands to use at all. Its high damage, ability to break down doors and trees, and durability make it seem a desirable weapon. This is offset, however, by the high exhaustion rate of the weapon and its incredibly high weight.
Gallery
Code
Retrieved: Build 41.50 From items_weapons.txt (Project Zomboid directory/media/scripts/)
item BarBell MaxRange = 1.35, WeaponSprite = BarBell, MinAngle = 0.8, Type = Weapon, MinimumSwingTime = 3.0, KnockBackOnNoDeath = TRUE, SwingAmountBeforeImpact = 0.002, Categories = Blunt, ConditionLowerChanceOneIn = 25, Weight = 6, SplatNumber = 3, PushBackMod = 0.3, EnduranceMod = 3, SubCategory = Swinging, ConditionMax = 15, MaxHitCount = 2, DoorDamage = 35, IdleAnim = Idle_Weapon2, SwingAnim = Heavy, DisplayName = Barbell, MinRange = 0.61, SwingTime = 2, HitAngleMod = -30, SplatSize = 5, KnockdownMod = 2, SplatBloodOnNoDeath = TRUE, Icon = Barbell, RunAnim = Run_Weapon2, TwoHandWeapon = TRUE, BreakSound = BreakWoodItem, TreeDamage = 55, MetalValue = 120, CritDmgMultiplier = 2, MinDamage = 1.8, MaxDamage = 2.8, BaseSpeed = 0.7, WeaponLength = 0.5, RequiresEquippedBothHands = TRUE, AlwaysKnockdown = TRUE,