Barbell: Difference between revisions

From PZwiki
(Added one sentence description, weapon usage)
(No longer under construction - added image, gallery, exercise information.)
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{{languages|Barbell}}
{{languages|Barbell}}
{{notice|Underconstruction}}
{{header|The Game World|Items|Tools|version=Version 41|incver=50}}
{{header|The Game World|Items|Tools|version=Version 41|incver=50}}
{{Testing|build=[[Build 41]]}}
{{Infobox weapon
{{Infobox weapon
|display_name=Barbell
|display_name=Barbell
|name_colour=Weapon
|name_colour=Weapon
|name_text_colour=Weapon
|name_text_colour=Weapon
|image=Image.png
|image=Barbell_Model.png
|image_width=200px
|image_width=200px
|alternate_image=Barbell.png
|alternate_image=Barbell.png
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== Usage ==
== Usage ==
=== Fitness ===
=== Fitness ===
''' TODO '''
:''For main article, see [[Exercise]]''
While the player has a barbell in their inventory, they can perform the [[Exercise#Barbell Curl|Barbell Curl]] exercise. This exercise is 20% more effective than its weightless alternative, [[Exercise#Pushups|pushups]].
 
=== Weapon ===
=== Weapon ===
A barbell is considered a heavy weapon and requires two hands to use at all. Its high damage, ability to break down doors and trees, and durability make it seem a desirable weapon. This is offset, however, by the high [[Moodles#Exhausted|exhaustion]] rate of the weapon and incredibly high weight.
A barbell is considered a heavy weapon and requires two hands to use at all. Its high damage, ability to break down doors and trees, and durability make it seem a desirable weapon. This is offset, however, by the high [[Moodles#Exhausted|exhaustion]] rate of the weapon and its incredibly high weight.
 
== Gallery ==
<gallery>
File:Barbell-1.gif|''Character utilizing the Barbell for fitness.''
</gallery>


== Code ==
== Code ==
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AlwaysKnockdown = TRUE,
AlwaysKnockdown = TRUE,
</pre>
</pre>
== See also ==
*[[Dumbell]]

Revision as of 23:52, 10 June 2021

Profession engineer.png
This is a testing feature.
This article is about an item or mechanic that is currently in testing and not part of the stable version of the game.
Barbell
Barbell
Barbell.png
General
Category Tool
Encumbrance
Heavy Load
6
Function Fitness
Equipped Two-handed
Condition max. 15
Skill Long Blunt
Damage
Type Blunt
Attack speed 2
Range 0.61–1.35 tiles
Damage 1.8–2.8
Knockback 0.3
Knockdown 2
Technical details
Base ID BarBell

A barbell is a fitness item and heavy weapon.

Usage

Fitness

For main article, see Exercise

While the player has a barbell in their inventory, they can perform the Barbell Curl exercise. This exercise is 20% more effective than its weightless alternative, pushups.

Weapon

A barbell is considered a heavy weapon and requires two hands to use at all. Its high damage, ability to break down doors and trees, and durability make it seem a desirable weapon. This is offset, however, by the high exhaustion rate of the weapon and its incredibly high weight.

Gallery

Code

Retrieved: Build 41.50 From items_weapons.txt (Project Zomboid directory/media/scripts/)

	item BarBell
		MaxRange			= 1.35,
		WeaponSprite			= BarBell,
		MinAngle			= 0.8,
		Type				= Weapon,
		MinimumSwingTime		= 3.0,
		KnockBackOnNoDeath		= TRUE,
		SwingAmountBeforeImpact		= 0.002,
		Categories			= Blunt,
		ConditionLowerChanceOneIn	= 25,
		Weight				= 6,
		SplatNumber			= 3,
		PushBackMod			= 0.3,
		EnduranceMod			= 3,
		SubCategory			= Swinging,
		ConditionMax			= 15,
		MaxHitCount			= 2,
		DoorDamage			= 35,
		IdleAnim			= Idle_Weapon2,
		SwingAnim			= Heavy,
		DisplayName			= Barbell,
		MinRange			= 0.61,
		SwingTime			= 2,
		HitAngleMod			= -30,
		SplatSize			= 5,
		KnockdownMod			= 2,
		SplatBloodOnNoDeath		= TRUE,
		Icon				= Barbell,
		RunAnim				= Run_Weapon2,
		TwoHandWeapon			= TRUE,
		BreakSound			= BreakWoodItem,
		TreeDamage			= 55,
		MetalValue			= 120,
		CritDmgMultiplier		= 2,
		MinDamage			= 1.8,
		MaxDamage			= 2.8,
		BaseSpeed			= 0.7,
		WeaponLength			= 0.5,
		RequiresEquippedBothHands	= TRUE,
		AlwaysKnockdown			= TRUE,

See also