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| {{languages}}
| | #REDIRECT [[RC 2.9.9]] |
| '''Build 11''' was released November 8, 2013, being the initial [[Steam]] release.
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| ==Additions==
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| *West Point Added
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| *New items.
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| *New Recipes.
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| *New Animation ! Floor Stamp ! Smash that head.
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| *Extra options for lighting quality and FPS lock (30,45,60). Defaults to 30FPS for more stable FPS.
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| *Added an option to modify the path of mods, default one will now be Users/YOU/MyDocuments/Zomboid, we'll make the same for the save in a next update, the Mac OSX default folder will also be changed.
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| *Zoom feature via mousewheel.
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| *Some stuff can now explode while on fire !
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| ===Translation===
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| *Italian translation.
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| *Polish translation.
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| *MOAR Translation !
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| ==Changes==
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| ===World===
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| ====General====
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| *Made the fire a bit stronger.
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| *Balanced loot drop.
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| ====Camping====
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| *Rewrite some stuff with the camping (fixed crash, cleaned the code a bit..).
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| ====Loot spawn====
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| *Balanced loots in West Point.
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| *Added more specific location to loot items (police station = more guns, school = more books/school bag...).
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| *Added more specific loots in container (wallet in some locker...).
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| *Added more specific loots in rooms (toolstore, mechanic...).
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| *Some items weren't spawned enough (barbed wire, sand bag..).
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| ===Items===
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| *Now temperature and age of food are updated in every container (even plastic bag and stuff).
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| *New context menu option for some food ("Drink", "Smoke").
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| *Changed canned soup icon.
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| *Now the canned soup need to be opened with a tin opener before drink it (or cook).
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| *Now equipped bag in 2nd hand will be loaded correctly.
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| *Balanced knife/spoon/fork condition.
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| ===User-Interface===
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| *Some UI polish.
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| *Changed the Combat part in Survival Guide (we now use right click to charge - left click to hit).
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| ===Translation===
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| *Lot of translation update.
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| *Modified a bit the option panel so all translation can fit.
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| ==Bug fixes==
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| ===Loot spawn===
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| *Fixed loots on specific rooms (no more bacon in pharmacy, etc.).
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| *Fixed some container type (some container wasn't flagged as container).
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| *Fixed the texture in equipped items (they were a bit low quality due to resize).
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| ===World===
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| ====General====
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| *Fixed the gunstore windows (now you can't pass through them, neither the zombies).
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| *Fixed world inventory icon (when you drop an item, the icon was big on the ground).
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| *Fixed sheet rope.
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| *Fixed home trailer doors.
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| *Fixed world inventory texture (+ fixed them on load).
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| *Fixed some bugs with the rain collector barrel.
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| *Streaming issues fixed.
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| *Fire saving fixed.
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| *Fixed some missing sprite building.
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| *The bigs logs at McCoy are now containers with logs inside.
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| *Added permaLocked window to the "open/close window" test.
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| *Fixed some tile properties problem (container not solid...)
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| *Fixed the trailer park map problem (can't pass through doors, invisible walls, weird light issue..).
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| *Invisi walls and all that other stuff, hopefully. (one day!).
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| ====Farming====
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| *Fixed bunch of farming bugs, thanks to Skallagrim.
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| *Fixed "remove plant with a shovel" context menu option.
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| *Fixed harvesting farming plant.
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| *Fixed tomato vegetables.
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| *Fixed colors bugs in the farming info screen.
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| *Added an average water indication on the tooltip when selecting which seeds to sow.
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| ===Crafting===
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| *Fixed some crafting bugs.
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| *No more duplicate bucket when making a plaster bucket.
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| *Fixed the crafting system.
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| *Fixed some bugs in the crafting (mainly with stairs).
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| ===Items===
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| *Changed weight of gas can to 5 from 10.
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| *Fixed infinite ammo bug : you can just set back your game to english to fix it (anyway, even in other languages it'll be fixed).
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| ===User-Interface===
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| *No more "sticky" tooltip in the skill panel.
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| *Fixed "Climb Through" right click context option not always working.
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| *Fixed items detail placement (remaining, nutrition...) in inventory.
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| *Fixed smash window context menu option.
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| *Fixed destroy (with seldgehammer) context menu option.
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| *Fixed equipped items color.
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| *Fixed inventory tooltip resizing on certains items.
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| *Fixed some bugs with the torch light context menu.
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| *Some UI polish.
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| *Context menus should once again be working properly
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| *Fixed the take in game screenshot shift.
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| ===Player===
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| *Removed the weird traits icons in top-left corner of the character info screen.
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| *Added an offset for text in the character info screen (strings were cutted in some language).
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| *Improved performance on character creation screen.
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| *Fixed some bugs for custom profression if not everything was set up (custom spawn point, custom clothes color...).
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| *Now display the name of the profession if you don't have a texture for it in the character info screen.
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| *Improved xp update (now you EveryTenMinutes event instead of OnTick).
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| ===Zombies===
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| *Fixed some random thump zombie bugs.
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| *Fixed zombie sudden chase stop.
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| *Fixed bugs with crawler zombies.
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| ===Combat===
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| *Fixed some combat glitchs.
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| ===Modding===
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| *Fixed some mods loader bugs.
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| ===Translation===
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| *Fixed "save name" width on certains translations.
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| *Fixed the Nederlands UI translation.
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| *Norsk translation problem fixed.
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| ===Technical===
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| *Fixed lighting issues
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| *Fixed memory leaks.
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| *Removed options.bin for an options.ini (text file).
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| *Numerous optimizations / fixes
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| *Load black screen bug.
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| *Other things (not Dragons).
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| [[category:version_history]]
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