Build 19 (hotfix): Difference between revisions

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{{languages}}'''Build 19 (hotfix)''' ('''2.9.9.17''') was released December 10, 2013.
{{Header|Project Zomboid|Development|Version history}}
{{Infobox version
|title=Build 19
|stable=December 11, 2013
|prev=Build 19
|prev_link=Build 19
|next=Build 20
|next_link=Build 20
}}
'''Build 19 (hotfix)''' ('''2.9.9.17''') was released December 11, 2013.{{#tag:ref |[https://theindiestone.com/forums/index.php?/topic/4098-released-steam-hotfix-101213/ RELEASED : Steam Hotfix], December 11, 2014.}}


==Additions==
==Additions==
* Garbage bags can now have items inside them.
*Garbage bags can now have items inside them.
* Farming : You can know remove your plants with the hand shovel (and not just the spade).
*Farming : You can know remove your plants with the hand shovel (and not just the spade).


==Changes==
==Changes==
* Better chance to find garbage bags inside bin.
*Better chance to find garbage bags inside bin.
* Lower the time needed to water the plants.
*Lower the time needed to water the plants.
* Lowered the spawn rate of hammer (now Marina fixed bunch of shed/garage room name, we had tons of hammer...)
*Lowered the spawn rate of hammer (now Marina fixed bunch of shed/garage room name, we had tons of hammer...)


==Bug fixes==
==Bug fixes==
* Fixed a bug in the "take some dirt" option.
*Fixed a bug in the "take some dirt" option.
* Fixed running on the spot zombies.
*Fixed running on the spot zombies.
* Fixed some inventory bug ("grab" option always grab in your main inventory, not the open one, like a bag).
*Fixed some inventory bug ("grab" option always grab in your main inventory, not the open one, like a bag).
* Fixed a bug where the campfire light doesn't go away.
*Fixed a bug where the campfire light doesn't go away.
* Fixed some null pointer reload bug.
*Fixed some null pointer reload bug.
* Fixed smashing windows with firearm not working.
*Fixed smashing windows with firearm not working.
* Fixed a bug in the fixing system : even with 100% of success, you had 1% to fail.
*Fixed a bug in the fixing system : even with 100% of success, you had 1% to fail.
* Fixed small rain barrel transforming into big one.
*Fixed small rain barrel transforming into big one.
* Unequip the current weapon if it break and you have nothing else in your inventory (previously : the weapon was still equipped but you couldn't turn while it was equipped)
*Unequip the current weapon if it break and you have nothing else in your inventory (previously : the weapon was still equipped but you couldn't turn while it was equipped)
 
===Farming===
===Farming===
* Plants which require a water max (carrots for example), won't die if they have too much water, just lower a bit their health (not more than < 30).
*Plants which require a water max (carrots for example), won't die if they have too much water, just lower a bit their health (not more than < 30).
* Now delay for only 30 hours the next growing in case of disease or too much water/water missing (previously : 50 hours).
*Now delay for only 30 hours the next growing in case of disease or too much water/water missing (previously : 50 hours).


[[category:version_history]]
==References==
<references />

Latest revision as of 06:55, 14 April 2024

Build 19
Latest release
December 11, 2013
Stable release
December 11, 2013

Build 19 (hotfix) (2.9.9.17) was released December 11, 2013.[1]

Additions

  • Garbage bags can now have items inside them.
  • Farming : You can know remove your plants with the hand shovel (and not just the spade).

Changes

  • Better chance to find garbage bags inside bin.
  • Lower the time needed to water the plants.
  • Lowered the spawn rate of hammer (now Marina fixed bunch of shed/garage room name, we had tons of hammer...)

Bug fixes

  • Fixed a bug in the "take some dirt" option.
  • Fixed running on the spot zombies.
  • Fixed some inventory bug ("grab" option always grab in your main inventory, not the open one, like a bag).
  • Fixed a bug where the campfire light doesn't go away.
  • Fixed some null pointer reload bug.
  • Fixed smashing windows with firearm not working.
  • Fixed a bug in the fixing system : even with 100% of success, you had 1% to fail.
  • Fixed small rain barrel transforming into big one.
  • Unequip the current weapon if it break and you have nothing else in your inventory (previously : the weapon was still equipped but you couldn't turn while it was equipped)

Farming

  • Plants which require a water max (carrots for example), won't die if they have too much water, just lower a bit their health (not more than < 30).
  • Now delay for only 30 hours the next growing in case of disease or too much water/water missing (previously : 50 hours).

References

  1. RELEASED : Steam Hotfix, December 11, 2014.