Crafted Spear: Difference between revisions

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== Crafting ==
== Crafting ==
[[Wooden_Lance|Wooden Lances]] are made up of tree branches and stones which are scavenged via [[foraging|Foraging]]. A butter and kitchen knife can be substituted for the stone.
A [[Wooden Lance]] is basically just a tree branch that's been sharpened with a [[Kitchen Knife|Kitchen]] or [[Hunting Kife]]. If those aren't available, a [[Chipped Stone]] can be used in their stead.
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Revision as of 19:47, 4 October 2016


Page Updated @ Version: 34.28
   Navigation - Main Index -> The Game World -> Items -> Tools -> Crafted Spear   

Template:Tools

A Wooden Lance is a tool that is crafted by a player and cannot be naturally found. It is used as a basic fishing tool. It has immensely feable durability in combat and does only a low amount of damage. Once the lance breaks it is unrepairable.

Using it in combat is not advisable but it has a decent range.

Crafting

A Crafted Spear is basically just a tree branch that's been sharpened with a Kitchen or Hunting Kife. If those aren't available, a Chipped Stone can be used in their stead.

Name Recipe Description Crafting Level












Code

	
     item WoodenLance
        MaxRange			= 1.5,
        WeaponSprite			= Poolcue,
        MinAngle			= 0.2,
        Type				= Weapon,
        MinimumSwingTime		= 2,
        KnockBackOnNoDeath		= FALSE,
        SwingAmountBeforeImpact		= 0.02,
        Categories			= Improvised;Blunt,
        ConditionLowerChanceOneIn	= 1,
        Weight				= 0.4,
        SplatN.umber			= 0,
        PushBackMod			= 0.3,
        MaxDamage			= 0.7,
        SubCategory			= Swinging,
        ConditionMax			= 3,
        MaxHitCount			= 2,
        DoorDamage			= 2,
        SwingAnim			= Bat,
        WeaponWeight			= 1,
        DisplayName			= Wooden Spear,
        MinRange			= 0.61,
        SwingTime			= 2,
        MinDamage			= 0.5,
        KnockdownMod			= 0,
        SplatBloodOnNoDeath		= FALSE,
        Icon				= StickSharpened,
        RunAnim				= Run_Weapon2,
        IdleAnim			= Idle_Weapon2,
        BreakSound  			= PZ_WoodSnap,
        TreeDamage  			= 0,
        TwoHandWeapon 			= TRUE,


See Also

Template:Navbox/Tools Template:Navbox/Weapons