Dirty Rag: Difference between revisions

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Dirty Rag
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{{languages|Dirty Bandage}}
__NOTOC__
{{Items
{{languages|Dirty_Rag}}
<div class="header" style="margin: 5px; align: right; background: #C3E4ED; padding: 13px; text-align: left; font-size: 100%; color:#000000; border: 1px solid #9AC0CD"> <!-- Code for Background Colour -->
<div style="float: right;background: #C3E4ED;border: 1px solid #9AC0CD; margin: -30pt -10.5pt">    '''Page Updated @ Version: 34.28'''    </div><!-- Code for Version Tag at top -->
<div style="float: left;background: #C3E4ED;border: 1px solid #9AC0CD; margin: -30pt -10.5pt">   '''Navigation''' - [[:Category:Main|Main Index]] -> [[:Category:The_Game_World|The Game World]] -> [[:Category:Items|Items]] -> [[:Category:Consumables|Consumables]] -> [[:Category:Medical Items|Medical Items]] -> [[{{PAGENAME}}]]   </div><!-- Code for Navigation Bar at top, special blank char's before '''Navigation''' to give space -->
{{Medical
|image = Dirty_Rag.png
|image = Dirty_Rag.png
|weight = 0.1
|primaryuse= Bandage a Wound '''(DIRTY)'''
|bandagepower = 0.0
|alcoholpower = 0.0
|weight = 0.05
}}
}}


Wrapping a wound that is in desperate need of care with a [[Ripped Sheets]] will stop the bleeding of an otherwise opened wound. This light weight alternative is effective for when bandages are not near.
A Dirty Rag is a used [[Ripped Sheet|Ripped Sheet/Rag]] that has been used to treat a wound and has expired and no longer has any bandage power capability and has turned into a Dirty Rag.


A dirty rag has a higher chance of becoming infected than a [[Ripped Sheet]] or [[Sterilized Rag]].
A injury covered with a dirty rag has a higher chance of becoming infected than a clean [[Ripped Sheet]] and even less with a [[Sterilized Rag]].


If a wound is left untreated, the player will slowly lose health and will eventually die of blood loss. Open wounds also have a good chance of becoming infected. Bandaging a wound stops bleeding completely, the player will start regaining health, and the chance of an infection is reduced. If bandages are scares, [[Ripped Sheets]] are the next best thing. Simply tear articles of clothing such as a [[sweater]] or a [[vest]] into [[Ripped Sheets]].
When cleaned with water the dirty rag returns to a regular [[Ripped Sheet]] and regains its bandage power. However, considering the sheer availability of Ripped Sheet materials ingame, its more economical to save the water.
 
== Further Info ==
If a bleeding wound is left untreated, the player will slowly lose health and will eventually die of blood loss. Open wounds also have a good chance of becoming infected. Bandaging a wound stops bleeding completely, and if the player consumes enough food, the player will start regaining health (depending on the type of injury), and the chance of an infection is reduced while bandaged.  
 
It is in the player's best interest to remove a dirty rag and reapply a clean one to lower infection chance. '''(a regular infection, and not to be confused with Zombification, which is irreversable)'''.  


After an allotted amount of time on a wound, the [[Ripped Sheets]] will become dirty rags. To clean a dirty rag, fill a [[water bottle]] or other container with [[water]] using a water source ([[faucet]], [[bathtub]], [[toilet]]). Then simply clean the dirty rag with the water by right clicking the rag and selecting: clean.


==Recipe==
==Recipe==
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|item2=[[Water]] |q2=x1 |picitem2=File:Water drop.png
|item2=[[Water]] |q2=x1 |picitem2=File:Water drop.png
|product=[[Ripped Sheets]]<br>or<br>[[Bandage]] |qproduct=x1 |picproduct=File:Ripped_Sheets_Bandage.gif
|product=[[Ripped Sheets]]<br>or<br>[[Bandage]] |qproduct=x1 |picproduct=File:Ripped_Sheets_Bandage.gif
|description=Clean [[Dirty Rag]] or [[Bandage]] (depending on which was used)
|description=Clean Dirty Rag or Bandage (depending on which was used)
|level= No crafting level required.}}
|}
{| class="wikitable sortable" style="text-align:center;"
|-
! class="unsortable" | Name
! class="unsortable" | Recipe
! class="unsortable" | Description
! class="unsortable" | Skill Level
{{Recipe|2
|item1=[[Ripped Sheets]]<br>or<br>[[Bandage]] |q1=x1 |picitem1=File:Ripped_Sheets_Bandage.gif |tag1=(consumed)
|item2=[[Bottle of Disinfectant]] <br>or<br> [[Whiskey]] <br>or<br> [[Alcohol Cotton Balls]]|q2=x1 |picitem2=File:Sterilizer.png
|product=[[Sterilized Rag]] |qproduct=x1 |picproduct=File:BandagesAni.png
|description=Make Sterilized Rag or Bandage (depending on which was used)
|level= No crafting level required.}}
|level= No crafting level required.}}
|}
|}


==Strategy==
==Strategy==
At all times, even when you think you are safe, keep a few [[bandages]] or [[Ripped Sheets]] on your character. Unexpected injuries can be dangerous if left untreated. Keep a few more backup [[bandages]] or [[Ripped Sheets]] in your stronghold so that you can treat injuries if you run out of [[bandages]] or [[Ripped Sheets]] you brought with you.
At all times, even when you think you are safe, keep a few [[Bandages|Bandages]] or [[Ripped Sheets|Ripped Sheets]] on your character. Unexpected injuries can be dangerous if left untreated. Keep a few more backup [[Bandages|Bandages]] or [[Ripped Sheets|Ripped Sheets]] in your stronghold so that you can treat injuries if you run out of bandages or Ripped Sheets you brought with you.
 
== Code ==
''Bandage Dirty'' [[File:DirtyBandage.png]]
<nowiki>
item RippedSheetsDirty
        CanBandage = TRUE,
        Weight = 0.05,
        AlwaysWelcomeGift = TRUE,
        Type = Normal,
        DisplayName = Dirty Rag,
        Icon = RagDirty,
        BandagePower    = 0,
</nowiki>
 
 
== See Also ==
[[First_Aid|General First Aid]]


==See Also==
* [[Bandage]]
* [[Dirty Bandage]]
* [[Ripped Sheets]]
* [[Sterilized Rag]]
{{Navbox/Consumables}}
{{Navbox/Consumables}}
[[Category:items]]
[[Category:Consumables]]
[[Category:Medical Items]]
[[Category:Items]]
[[Category:Version 34.28]]

Revision as of 21:55, 24 August 2016


Page Updated @ Version: 34.28
   Navigation - Main Index -> The Game World -> Items -> Consumables -> Medical Items -> Dirty Rag   

Template:Medical

A Dirty Rag is a used Ripped Sheet/Rag that has been used to treat a wound and has expired and no longer has any bandage power capability and has turned into a Dirty Rag.

A injury covered with a dirty rag has a higher chance of becoming infected than a clean Ripped Sheets and even less with a Ripped Sheets.

When cleaned with water the dirty rag returns to a regular Ripped Sheets and regains its bandage power. However, considering the sheer availability of Ripped Sheet materials ingame, its more economical to save the water.

Further Info

If a bleeding wound is left untreated, the player will slowly lose health and will eventually die of blood loss. Open wounds also have a good chance of becoming infected. Bandaging a wound stops bleeding completely, and if the player consumes enough food, the player will start regaining health (depending on the type of injury), and the chance of an infection is reduced while bandaged.

It is in the player's best interest to remove a dirty rag and reapply a clean one to lower infection chance. (a regular infection, and not to be confused with Zombification, which is irreversable).


Recipe

Name Recipe Description Skill Level
[[File:{{{product_image}}}|64x64px|class=pixelart link=[[{{{product_name}}}]]]]
[[{{{product_name}}}]]
none none none none

Strategy

At all times, even when you think you are safe, keep a few Bandage or Ripped Sheets on your character. Unexpected injuries can be dangerous if left untreated. Keep a few more backup Bandage or Ripped Sheets in your stronghold so that you can treat injuries if you run out of bandages or Ripped Sheets you brought with you.

Code

Bandage Dirty File:DirtyBandage.png

	
	item RippedSheetsDirty
        	CanBandage		= TRUE,
        	Weight			= 0.05,
        	AlwaysWelcomeGift	= TRUE,
        	Type			= Normal,
        	DisplayName		= Dirty Rag,
        	Icon			= RagDirty,
        	BandagePower    	= 0,


See Also

General First Aid

Template:Navbox/Consumables