Graceful: Difference between revisions

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{{Header|Project Zomboid|Game mechanics|Traits}}
{{Header|Project Zomboid|Game mechanics|Traits}}
{{Underconstruction}}
{{Page version|41.78.16}}
{{Page version|41.78.16}}
{{Infobox trait
{{Infobox trait
|name=Graceful
|name=Graceful
|icon=trait_graceful.png
|icon=trait_graceful.png
|effect=60% footsteps sound radius. 90% chance to trip while run/sprint vaulting a low fence or lunging zombies.
|effect=Reduces movement noise
|type=Positive
|type=Positive
|points=4
|points=4
|exclusive=Clumsy
|exclusive=Clumsy
}}
}}
 
'''Graceful''' is a [[Traits#Positive|positive trait]].


==Overview==
==Overview==
 
{{Quote|text='"Makes less noise when moving."'}}
This trait decreases sounds made by the [[player]] moving. It costs 4 points and can be selected during character creation.


==Trait effects==
==Trait effects==
 
*60% footsteps sound radius.
*90% chance to trip while run/sprint vaulting a low fence or lunging zombies.


==See also==
==See also==
*[[
*[[Clumsy]]
*[[
*[[Dextrous]]
*[[

Revision as of 01:46, 13 April 2024

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Graceful
Graceful
General
Effect
Reduces movement noise
Type
Positive
Points
-4
Exclusive with

Graceful is a positive trait.

Overview

'"Makes less noise when moving."'

This trait decreases sounds made by the player moving. It costs 4 points and can be selected during character creation.

Trait effects

  • 60% footsteps sound radius.
  • 90% chance to trip while run/sprint vaulting a low fence or lunging zombies.

See also