Gravel Bag: Difference between revisions
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==Code== | ==Code== | ||
{{CodeBox | |||
| {{CodeSnip | |||
| lang = java | |||
| line = false | |||
| source = items.txt | |||
| retrieved = true | |||
| version = 41 | |||
| incver = 78.16 | |||
| code = | |||
item Gravelbag | |||
{ | |||
DisplayCategory = Material, | |||
Weight = 2, | |||
Type = Drainable, | |||
UseWhileEquipped = FALSE, | |||
UseDelta = 0.25, | |||
DisplayName = Gravel Bag, | |||
Icon = Gravelbag, | |||
ReplaceOnDeplete = EmptySandbag, | |||
ReplaceInSecondHand = Bag_Sandbag_LHand holdingbagleft, | |||
ReplaceInPrimaryHand = Bag_Sandbag_RHand holdingbagright, | |||
WorldStaticModel = GravelBag, | |||
Tooltip = Tooltip_item_empty_sack_container, | |||
} | |||
}} | |||
}} | |||
==See also== | ==See also== |
Revision as of 11:00, 31 January 2024
Gravel Bag | ||
---|---|---|
| ||
General | ||
Category | Item | |
Encumbrance | 2 | |
Function | Laying gravel | |
Capacity | 4 units | |
Contents | Gravel | |
Technical details | ||
item ID | Base.Gravelbag |
A gravel bag is a sack or similar container that has been filled with gravel. These bags can be used to either create gravel paths, or stacked together to create durable gravel barricades.
Usage
A gravel bag is a heavy, but very sturdy, sack containing gravel. It can be used to path gravel paths. Users can path up to four tiles of gravel with a full bag of gravel.
Gravel bags can also withstand gunshots. Stacking three of these bags together will craft a protective and bulletproof gravel bag wall that can be hopped over by holding E
or "Climb Through" with the right-click menu.
Crafting
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 |
---|---|---|---|---|---|
Gravel Bag Wall |
1.25 Carpentry | none | Hammer (tag) (keep) |
Gravel Bag x3 (consumed) |
Distribution
Gravel bags are usually found in wooden storage crates, which are mostly found in warehouses.
Code
Source: ProjectZomboid\media\scripts\items.txt
item Gravelbag
{
DisplayCategory = Material,
Weight = 2,
Type = Drainable,
UseWhileEquipped = FALSE,
UseDelta = 0.25,
DisplayName = Gravel Bag,
Icon = Gravelbag,
ReplaceOnDeplete = EmptySandbag,
ReplaceInSecondHand = Bag_Sandbag_LHand holdingbagleft,
ReplaceInPrimaryHand = Bag_Sandbag_RHand holdingbagright,
WorldStaticModel = GravelBag,
Tooltip = Tooltip_item_empty_sack_container,
}