House In The Woods: Difference between revisions

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==Gameplay==
==Gameplay==
You begin in a house in the middle of a large forest. You have multiple guns with ammo and a few melee weapons. In a few minutes, zombies will start coming towards your position endlessly until you meet your demise. There is also an alternate gamemode called "House in the Woods Accumulator" which implements a new mechanic to where every time you kill a zombie you get points in order to buy more ammo and better weapons.
Your character starts out in a cabin, in a middle of a large forest that seems to be cut off from the rest of the map, or acts as its own separate map.
Around the house you can find some furniture, guns with ammunition and melee weapons to defend yourself against the undead.  
The zombies will begin to spawn almost instantly and will never stop spawning. The only "end" to this mode is death, as with every other mode.
Attempting to run away or to hide will not work, as the zombies seem to always know your location, unless you hide in the upstairs room.


==Other challenges==
==Other challenges==

Revision as of 10:52, 27 October 2021

GameplayChallengesHouse In The Woods
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The House in the Woods is a gamemode challenge in Project Zomboid.

Gameplay

Your character starts out in a cabin, in a middle of a large forest that seems to be cut off from the rest of the map, or acts as its own separate map. Around the house you can find some furniture, guns with ammunition and melee weapons to defend yourself against the undead. The zombies will begin to spawn almost instantly and will never stop spawning. The only "end" to this mode is death, as with every other mode. Attempting to run away or to hide will not work, as the zombies seem to always know your location, unless you hide in the upstairs room.

Other challenges