Hypothermia: Difference between revisions
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'''Hypothermia''' is a [[moodle]] that indicates the [[player]]'s temperature. | '''Hypothermia''' is a [[moodle]] that indicates the [[player]]'s temperature. | ||
__TOC__ | __TOC__ | ||
==Overview== | |||
This moodle occurs when the [[player]] is too cold due to a lack of warm clothes, staying wet, cold weather/wind chill or a vehicle's A/C. | |||
To combat hypothermia, the character can wear warmer clothes, stay indoors, build a campfire or turn on the heater in a vehicle. Being hungry, tired and unfit reduces cold resistance. | |||
This moodle affects the character's speed, and they will slowly lose health when hypothermic until at 1% health. Being cold also increases the chance of [[has a cold|catching a cold]]. | |||
==Moodle levels== | |||
===Chilly=== | |||
''"It feels a bit nippy around here..."'' | |||
*Occurs when core body temperature is below 36.5 °C. | |||
*The character is starting to become cold. No effects yet. | |||
===Cold=== | |||
''"You need to find ways to keep warm."'' | |||
*Occurs when core body temperature is below 35 °C. | |||
*34% decreased attack speed. | |||
*Moderately decreased walking/running speed. | |||
===Freezing=== | |||
''"Man alive. It is SO cold."'' | |||
*Occurs when core body temperature is below 30 °C. | |||
*67% decreased attack speed. | |||
*Significantly decreased walking/running speed. | |||
===Hypothermic=== | |||
''"Body and mind obsessed by the cold."'' | |||
*Occurs when core body temperature is below 25 °C. | |||
*90% decreased attack speed. | |||
*Severely decreased walking/running speed. | |||
*Slowly loses health until at 1% Health. | |||
==See also== | |||
*[[Hyperthermia]] | |||
*[[Panic]] | |||
*[[Dead]] |
Revision as of 07:04, 11 April 2024
{{Improve}}
. Last edit was 11/04/2024.Hypothermia is a moodle that indicates the player's temperature.
Overview
This moodle occurs when the player is too cold due to a lack of warm clothes, staying wet, cold weather/wind chill or a vehicle's A/C.
To combat hypothermia, the character can wear warmer clothes, stay indoors, build a campfire or turn on the heater in a vehicle. Being hungry, tired and unfit reduces cold resistance.
This moodle affects the character's speed, and they will slowly lose health when hypothermic until at 1% health. Being cold also increases the chance of catching a cold.
Moodle levels
Chilly
"It feels a bit nippy around here..."
- Occurs when core body temperature is below 36.5 °C.
- The character is starting to become cold. No effects yet.
Cold
"You need to find ways to keep warm."
- Occurs when core body temperature is below 35 °C.
- 34% decreased attack speed.
- Moderately decreased walking/running speed.
Freezing
"Man alive. It is SO cold."
- Occurs when core body temperature is below 30 °C.
- 67% decreased attack speed.
- Significantly decreased walking/running speed.
Hypothermic
"Body and mind obsessed by the cold."
- Occurs when core body temperature is below 25 °C.
- 90% decreased attack speed.
- Severely decreased walking/running speed.
- Slowly loses health until at 1% Health.