Molotov Cocktail: Difference between revisions
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Throw the Molotov cocktail on to the ground to start a 3x3 area of [[fire]] which will burn any [[zombie]] or structure which it comes into contact with. | Throw the Molotov cocktail on to the ground to start a 3x3 area of [[fire]] which will burn any [[zombie]] or structure which it comes into contact with. | ||
A [[lighter]] must be in the secondary slot in order to use it. If an unlit Molotov Cocktail is thrown, the item is wasted, but will generate sound, being a semi-effective mean of directing attention elsewhere. | A [[lighter]] must be in the secondary slot in order to use it. If an unlit Molotov Cocktail is thrown, the item is wasted, but will generate sound, being a semi-effective mean of directing attention elsewhere. After throwing, another molotov will be chosen as the current weapon if the player has one, rather than switching to some other weapon. | ||
It is recommended to read more about the dangers of [[Fire|fire]]. | It is recommended to read more about the dangers of [[Fire|fire]]. |
Revision as of 16:55, 10 February 2014
- As of Version 2.9 the Molotov Cocktail is not craftable.
Molotov Cocktails are a hand-made incendiary weapons which can be thrown by the player. They're useful for dispatching a medium to large group of zombies. Care must be taken though, as the fire created will spread and maybe even engulf the thrower in flames. Molotov Cocktails can be crafted from one empty bottle, fuel from a gasoline tank, and a piece of cloth (like a Ripped Sheets, socks, or a dish towel).
Throw the Molotov cocktail on to the ground to start a 3x3 area of fire which will burn any zombie or structure which it comes into contact with.
A lighter must be in the secondary slot in order to use it. If an unlit Molotov Cocktail is thrown, the item is wasted, but will generate sound, being a semi-effective mean of directing attention elsewhere. After throwing, another molotov will be chosen as the current weapon if the player has one, rather than switching to some other weapon.
It is recommended to read more about the dangers of fire.
Crafting
Name | Recipe | Description | ||||||||||||
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Code
item Molotov { Type = Weapon, DisplayName = Molotov Cocktail, Icon = Molotov, MaxDamage = 0.0, MinDamage = 0.0, PhysicsObject = MolotovCocktail, OtherHandRequire = Lighter, OtherHandUse = true, MinimumSwingTime = 3.5, SwingTime = 3.5, SwingAmountBeforeImpact = 0.1, MaxRange = 8.0, MaxHitCount = 0, UseSelf = true, SwingAnim = null, Weight = 1.5 }
History
Pre Alpha | |
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Initial | Added into the game |
Alpha | |
0.2.0i | Fire temporarily taken out. Fires are invisible from this point on. |
RC 2.9 | Fire re-added but doesn't work in certain builds of this version |