Morale: Difference between revisions

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Having low morale for a long period will lower a [[player]]'s [[sanity]].
Having low morale for a long period will lower a [[player]]'s [[sanity]].
[[category:notyetingame]]

Revision as of 23:17, 31 May 2011

Morale is a stat which effects both the player and other survivors. Morale can be increased by eating food, killing zombies and sleeping.

Having low morale for a long period will lower a player's sanity.