Morale: Difference between revisions

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Morale is a stat which effects both the [[player]] and other [[survivors]]. Morale can be increased by eating [[food]], killing [[zombie]]s and [[sleep]]ing.  
Morale is a stat which effects both the [[player]] and other [[survivors]]. Morale can be increased by eating [[food]], killing [[zombie]]s and [[sleep]]ing.  


Having low morale for a long period will lower a [[player]]s [[sanity]].
Having low morale for a long period will lower a [[player]]'s [[sanity]].

Revision as of 21:39, 22 April 2011

Morale is a stat which effects both the player and other survivors. Morale can be increased by eating food, killing zombies and sleeping.

Having low morale for a long period will lower a player's sanity.