Morale: Difference between revisions
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Morale is a stat which effects both the [[player]] and other [[survivors]]. Morale can be increased by eating [[food]], killing [[zombie]]s and [[sleep]]ing. | Morale is a stat which effects both the [[player]] and other [[survivors]]. Morale can be increased by eating [[food]], killing [[zombie]]s and [[sleep]]ing. | ||
Having low morale for a long period will lower a [[player]]s [[sanity]]. | Having low morale for a long period will lower a [[player]]'s [[sanity]]. |