Nailed Baseball Bat: Difference between revisions

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Nailed Baseball Bat
(Fixed Coding and Description)
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|weapontype = Melee  
|weapontype = Melee  
|ammo = none
|ammo = none
|weight = 2
|weight = 2.0
}}
}}
A craftable improvement on the basic [[baseball bat]] which does more damage, generally killing [[zombies]] with one well-charged hit. Since it has good range, pushes zombies away, and deals above average damage, it is an excellent weapon that is relatively easy to find the components for. However, it has lower durability than a standard baseball bat, and one should only expect it to survive two to three dozen battles. It is recommended to have a backup weapon on long trips, as the spiked baseball bat is likely to break during repeat confrontations. The spiked baseball bat is of moderate weight, because of the combined weight of the bat and the nails.
A craftable improvement on the basic [[baseball bat]] which does more damage, generally killing [[zombies]] with one well-charged hit. Since it has good range, pushes zombies away, and deals above average damage, it is an excellent weapon that is relatively easy to find the components for. However, it has lower durability than a standard baseball bat, and one should only expect it to survive two to three dozen battles. It is recommended to have a backup weapon on long trips, as the spiked baseball bat is likely to break during repeat confrontations. The spiked baseball bat is of moderate weight, because of the combined weight of the bat and the nails.

Revision as of 17:32, 27 May 2013


Template:Weapons A craftable improvement on the basic baseball bat which does more damage, generally killing zombies with one well-charged hit. Since it has good range, pushes zombies away, and deals above average damage, it is an excellent weapon that is relatively easy to find the components for. However, it has lower durability than a standard baseball bat, and one should only expect it to survive two to three dozen battles. It is recommended to have a backup weapon on long trips, as the spiked baseball bat is likely to break during repeat confrontations. The spiked baseball bat is of moderate weight, because of the combined weight of the bat and the nails.

The spiked baseball bat is not for the unfit, any user should prioritize putting a point or two in swinging skills if not already done so.

The spiked baseball bat can also be used to bash down doors. They are most commonly found on the bodies of survivors, but it is more reliable to craft it, as the majority of the survivors actually prefer the unmodified bat.

Crafting

Output Recipe Description












Code

item BaseballBatNails
{
	Type				=			Weapon,
		DisplayName			=			Nailed Baseball Bat,
        SubCategory         =     Swinging,
		Icon				=			BaseballBat,
		MinAngle			=			0,
		MaxDamage			=			2.3,
		MinDamage			=			1.5,
		MaxRange 			= 			1.5,
		CriticalChance			=			15,
		MinRange 			= 			0.61,
		PushBackMod			=			0.5,
		HitAngleMod			=			-30.0,
		MaxHitCount 		=			1,
		SwingAnim			=			Bat,
		WeaponSprite		=			Baseballbat,
		IdleAnim			=			Idle_Weapon2,
		RunAnim				=			Run_Weapon2,
		Weight				=			2,
		DoorDamage			=			5,
		MinimumSwingTime 	= 			2.1,
		SwingTime			=			2.1,
		SwingAmountBeforeImpact = 		0.02,
		ConditionLowerChanceOneIn 	= 	2,
		ConditionMax 			  = 	100,
		Categories 			=			Blunt,



}

Template:Navbox/Weapons