Red Wine: Difference between revisions
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<div style="float: right;background: #CEF2E0;border: 1px solid #A3BFB1; margin: -30pt -10.5pt"> '''Page Updated @ Version: 34.28''' </div><!-- Code for Version Tag at top --> | <div style="float: right;background: #CEF2E0;border: 1px solid #A3BFB1; margin: -30pt -10.5pt"> '''Page Updated @ Version: 34.28''' </div><!-- Code for Version Tag at top --> | ||
<div style="float: left;background: #CEF2E0;border: 1px solid #A3BFB1; margin: -30pt -10.5pt"> '''Navigation''' - [[ | <div style="float: left;background: #CEF2E0;border: 1px solid #A3BFB1; margin: -30pt -10.5pt"> '''Navigation''' - [[:Category:Main|Main Index]] -> [[:Category:The_Game_World|The Game World]] -> [[:Category:Items|Items]] -> [[:Category:Consumables|Consumables]] -> [[:Category:Food|Food]] -> [[:Category:Drinks|Drinks]] -> [[Red_Wine|Red Wine]] </div><!-- Code for Navigation Bar at top, special blank char's before '''Navigation''' to give space --> | ||
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|image = Red Wine.png | |image = Red Wine.png |
Revision as of 22:55, 24 August 2016
Red wine is an alcoholic non-perishable drink usually found in kitchen cabinets. Like White Wine, upon consumption it'll reduce the user's thirst, hunger and unhappiness by 20, and will add the drunk Moodle to the character's Moodle list (See Moodles), which negatively affects co-ordination. It also does not create an empty bottle when drank, unlike other bottled drinks.
Nutritional Information
Red Wine provides when completely drunk: -20 hunger, -20 Thirst and -20 Unhappiness.
It's Nutritional Values are as follows:
Carbohydrates = 0
Proteins = 0
Lipids = 0
Calories = 510
Code
item Wine2 HungerChange = -20, Weight = 1, Type = Food, ThirstChange = -20, UnhappyChange = -20, DisplayName = Red Wine, Alcoholic = TRUE, ReplaceOnUse = WineEmpty2, Icon = Wine2Full, CustomContextMenu = Drink, CustomEatSound = PZ_DrinkingFromBottle, Carbohydrates = 0, Proteins = 0, Lipids = 0, Calories = 510, Packaged = TRUE, CantBeFrozen = TRUE,